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project-meteor-server/data/scripts/effects/decoy2.lua
yogurt c5ce2ec771 Combat additions
Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00

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591 B
Lua

require("modifiers")
require("battleutils")
--This is the traited version of Decoy. It can also evade physical attacks.
function onPreAction(caster, target, effect, skill, action, actionContainer)
--Evade single ranged or magic attack
--Traited allows for physical attacks
if skill.isRanged or action.actionType == ActionType.Magic or action.actionType == ActionType.Physical then
--Set action's hit rate to 0
action.hirRate = 0.0;
end
--Remove status and add message
actionsList.AddAction(target.statusEffects.RemoveForBattleAction(effect));
end;