1
Fork 0
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-05-09 04:27:45 +00:00
project-meteor-server/FFXIVClassic Map Server/actors/chara
2016-01-10 01:19:46 -05:00
..
npc Got warp working. BROKE ACTOR SPAWNING! 2016-01-08 21:37:09 -05:00
player Fixed all errors with player loader from db. DBAppearance is redundent and was removed. 2016-01-10 01:19:46 -05:00
BattleSave.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
BattleTemp.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
Character.cs Fixed all errors with player loader from db. DBAppearance is redundent and was removed. 2016-01-10 01:19:46 -05:00
CharaWork.cs Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character. 2016-01-09 23:22:10 -05:00
EventSave.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
EventTemp.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
ParameterSave.cs Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character. 2016-01-09 23:22:10 -05:00
ParameterTemp.cs Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
Work.cs Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character. 2016-01-09 23:22:10 -05:00