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project-meteor-server/World Server/RetainerGroupManager.cs

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2.7 KiB
C#

/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using System;
using System.Collections.Generic;
using Meteor.World.DataObjects.Group;
namespace Meteor.World
{
class RetainerGroupManager
{
private WorldManager mWorldManager;
private Object mGroupLockReference;
private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
private Dictionary<uint, RetainerGroup> mRetainerGroupList = new Dictionary<uint, RetainerGroup>();
public RetainerGroupManager(WorldManager worldManager, Object groupLock, Dictionary<ulong, Group> worldGroupList)
{
mWorldManager = worldManager;
mGroupLockReference = groupLock;
mCurrentWorldGroupsReference = worldGroupList;
}
public RetainerGroup GetRetainerGroup(uint charaId)
{
if (!mRetainerGroupList.ContainsKey(charaId))
return LoadRetainerGroup(charaId);
else
return mRetainerGroupList[charaId];
}
private RetainerGroup LoadRetainerGroup(uint charaId)
{
lock(mGroupLockReference)
{
ulong groupId = mWorldManager.GetGroupIndex();
RetainerGroup retainerGroup = new RetainerGroup(groupId, charaId);
List<RetainerGroupMember> members = Database.GetRetainers(charaId);
retainerGroup.members = members;
mRetainerGroupList.Add(charaId, retainerGroup);
mCurrentWorldGroupsReference.Add(groupId, retainerGroup);
mWorldManager.IncrementGroupIndex();
return retainerGroup;
}
}
public void AddRetainerToGroup(ulong charaId, uint retainerId)
{
}
public void RemoveRetainerFromGroup(ulong charaId, uint retainerId)
{
}
}
}