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project-meteor-server/FFXIVClassic Map Server
2019-05-31 23:34:37 -07:00
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actors Pass result container to effect script when effect times out 2019-05-31 23:34:37 -07:00
dataobjects Cleaned up some warnings. 2019-05-04 20:53:08 -04:00
lua Combat additions 2018-04-18 16:06:41 -05:00
navmesh moved vector3 to common 2017-06-29 19:14:03 +01:00
packets Add SetTextId to CommandResult 2019-05-29 19:11:32 -07:00
Properties initial navmesh stuff 2017-06-29 18:45:39 +01:00
utils Cleaned up some warnings. 2019-05-04 20:53:08 -04:00
App.config Cleaned up unused nuget packages. Downgraded JSON lib as the latest one has dependencies. Cleaned up some DB code using dapper (since it's deleted). 2018-10-08 15:31:41 -04:00
CommandProcessor.cs fix crash in gm command thing, commit stupid shit i havent figured out yet 2017-08-21 00:40:41 +01:00
ConfigConstants.cs added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Database.cs Target flag and bug fixes 2019-05-29 22:59:24 -07:00
FFXIVClassic Map Server.csproj Merge branch 'ai-open' into develop 2019-05-04 20:13:29 -04:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config Fixed JSON lib being broken from downgrade. 2018-10-20 12:16:34 -04:00
PacketProcessor.cs Merge branch 'ai-open' into develop 2019-05-04 20:13:29 -04:00
Program.cs Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai 2017-08-26 20:17:16 +01:00
Server.cs Combat additions 2018-04-18 16:06:41 -05:00
SharpNav.dll initial navmesh stuff 2017-06-29 18:45:39 +01:00
WorldManager.cs Refactor StatusEffectContainer to better handle messages using 2019-05-27 23:05:20 -07:00