mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-20 11:47:48 +00:00
39 lines
No EOL
1.2 KiB
Lua
39 lines
No EOL
1.2 KiB
Lua
require("global");
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properties = {
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permissions = 0,
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parameters = "s",
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description = "Teleports to Actor uniqueId's position",
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}
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function onTrigger(player, argc, uID)
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local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
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local sender = "[warpid] ";
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local message = "unable to find actor";
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local worldManager = GetWorldManager();
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if not player then
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printf("[Command] [warpid] Player not found!");
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return;
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end;
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actor = GetWorldManager():GetActorInWorldByUniqueId(uID);
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if (actor ~= nil) then
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local actorPos = actor:GetPos();
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local playerPos = player:GetPos();
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if actorPos[4] == playerPos[4] then
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worldManager:DoPlayerMoveInZone(player, actorPos[0], actorPos[1], actorPos[2], actorPos[3], 0x00);
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else
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worldManager:DoZoneChange(player, actorPos[4], nil, 0, 0x02, actorPos[0], actorPos[1], actorPos[2], actorPos[3]);
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end
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message = string.format("Moving to %s 's coordinates @ zone %s, %.3f %.3f %.3f ", uID, actorPos[4], actorPos[0], actorPos[1], actorPos[2]);
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end ;
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player:SendMessage(messageID, sender, message);
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end
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