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project-meteor-server/Data/scripts/commands/gm/warpid.lua

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1.2 KiB
Lua

require("global");
properties = {
permissions = 0,
parameters = "s",
description = "Teleports to Actor uniqueId's position",
}
function onTrigger(player, argc, uID)
local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
local sender = "[warpid] ";
local message = "unable to find actor";
local worldManager = GetWorldManager();
if not player then
printf("[Command] [warpid] Player not found!");
return;
end;
actor = GetWorldManager():GetActorInWorldByUniqueId(uID);
if (actor ~= nil) then
local actorPos = actor:GetPos();
local playerPos = player:GetPos();
if actorPos[4] == playerPos[4] then
worldManager:DoPlayerMoveInZone(player, actorPos[0], actorPos[1], actorPos[2], actorPos[3], 0x00);
else
worldManager:DoZoneChange(player, actorPos[4], nil, 0, 0x02, actorPos[0], actorPos[1], actorPos[2], actorPos[3]);
end
message = string.format("Moving to %s 's coordinates @ zone %s, %.3f %.3f %.3f ", uID, actorPos[4], actorPos[0], actorPos[1], actorPos[2]);
end ;
player:SendMessage(messageID, sender, message);
end