.. |
actors
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Removed old EquipAbility function from player.cs
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2017-09-27 18:12:02 -05:00 |
dataobjects
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added pool/spawn/genus mod loading
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2017-09-12 01:24:02 +01:00 |
lua
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moved battlenpc loading to db (still doesnt load for some reason)
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2017-09-05 23:32:57 +01:00 |
navmesh
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moved vector3 to common
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2017-06-29 19:14:03 +01:00 |
packets
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Fixed screwed up cast animation.
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2017-08-29 22:27:32 -04:00 |
Properties
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initial navmesh stuff
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2017-06-29 18:45:39 +01:00 |
utils
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(badly) ported dsp's pathfind code
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2017-08-16 17:25:32 +01:00 |
App.config
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initial navmesh stuff
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2017-06-29 18:45:39 +01:00 |
CommandProcessor.cs
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fix crash in gm command thing, commit stupid shit i havent figured out yet
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2017-08-21 00:40:41 +01:00 |
ConfigConstants.cs
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added db launch args and improved import time on gamedata_actor_class.sql
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2017-03-25 04:36:19 +00:00 |
Database.cs
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Added exp and leveling functions, redid equip ability functions to allow adding abilities that aren't for the player's current class and made functions more clear, added dictionary of BattleCommand ids indexed by a tuple containing classId and level.
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2017-09-27 18:10:22 -05:00 |
FFXIVClassic Map Server.csproj
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attempt to add tutorial fight
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2017-09-16 02:50:32 +01:00 |
inventorys_packets.txt
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New debug packets.
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2015-10-04 22:42:20 -04:00 |
NLog.config
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Fixed NLog config for map server. Added some debug printouts while testing.
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2016-08-29 09:03:48 -04:00 |
NLog.xsd
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accidentally mass replaced "target", fixed now
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2016-06-15 04:27:25 +01:00 |
packages.config
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initial navmesh stuff
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2017-06-29 18:45:39 +01:00 |
PacketProcessor.cs
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added mob name colour update
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2017-09-10 03:44:12 +01:00 |
Program.cs
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Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
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2017-08-26 20:17:16 +01:00 |
Server.cs
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moved battlenpc loading to db (still doesnt load for some reason)
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2017-09-05 23:32:57 +01:00 |
SharpNav.dll
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initial navmesh stuff
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2017-06-29 18:45:39 +01:00 |
WorldManager.cs
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Added exp and leveling functions, redid equip ability functions to allow adding abilities that aren't for the player's current class and made functions more clear, added dictionary of BattleCommand ids indexed by a tuple containing classId and level.
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2017-09-27 18:10:22 -05:00 |