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project-meteor-server/FFXIVClassic Map Server
2017-09-27 18:12:02 -05:00
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actors Removed old EquipAbility function from player.cs 2017-09-27 18:12:02 -05:00
dataobjects added pool/spawn/genus mod loading 2017-09-12 01:24:02 +01:00
lua moved battlenpc loading to db (still doesnt load for some reason) 2017-09-05 23:32:57 +01:00
navmesh moved vector3 to common 2017-06-29 19:14:03 +01:00
packets Fixed screwed up cast animation. 2017-08-29 22:27:32 -04:00
Properties initial navmesh stuff 2017-06-29 18:45:39 +01:00
utils (badly) ported dsp's pathfind code 2017-08-16 17:25:32 +01:00
App.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
CommandProcessor.cs fix crash in gm command thing, commit stupid shit i havent figured out yet 2017-08-21 00:40:41 +01:00
ConfigConstants.cs added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Database.cs Added exp and leveling functions, redid equip ability functions to allow adding abilities that aren't for the player's current class and made functions more clear, added dictionary of BattleCommand ids indexed by a tuple containing classId and level. 2017-09-27 18:10:22 -05:00
FFXIVClassic Map Server.csproj attempt to add tutorial fight 2017-09-16 02:50:32 +01:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
PacketProcessor.cs added mob name colour update 2017-09-10 03:44:12 +01:00
Program.cs Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai 2017-08-26 20:17:16 +01:00
Server.cs moved battlenpc loading to db (still doesnt load for some reason) 2017-09-05 23:32:57 +01:00
SharpNav.dll initial navmesh stuff 2017-06-29 18:45:39 +01:00
WorldManager.cs Added exp and leveling functions, redid equip ability functions to allow adding abilities that aren't for the player's current class and made functions more clear, added dictionary of BattleCommand ids indexed by a tuple containing classId and level. 2017-09-27 18:10:22 -05:00