mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-21 20:27:47 +00:00

- moved script object to wrapper class to catch and log exceptions - added loggers for basepacket/subpacket (todo: colour and use them in NLog.config) - finished up most commands (todo: !property and !property2) - todo: create and use mysql wrapper class to log exceptions
37 lines
No EOL
1.1 KiB
Lua
37 lines
No EOL
1.1 KiB
Lua
require("global");
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properties = {
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permissions = 0,
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parameters = "sss",
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description = "adds <currency> to self or <target>.",
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}
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function onTrigger(player, argc, currency, name, lastName)
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local sender = "[givecurrency] ";
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if name then
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if lastName then
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player = GetWorldManager():GetPCInWorld(name.." "..lastName) or nil;
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else
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player = GetWorldManager():GetPCInWorld(name) or nil;
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end;
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end;
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if player then
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currency = tonumber(currency) or nil;
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qty = 1;
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location = INVENTORY_CURRENCY;
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local added = player:GetInventory(location):AddItem(currency, qty);
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local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
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local message = "unable to add currency";
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if currency and added then
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message = string.format("added currency %u to %s", currency, player:GetName());
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end
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player:SendMessage(messageID, sender, message);
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print(message);
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else
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print(sender.."unable to add currency, ensure player name is valid.");
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end;
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end; |