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project-meteor-server/Data/scripts/commands/gm/testmapobj.lua

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1.3 KiB
Lua

require("global");
properties = {
permissions = 0,
parameters = "sssss",
description = ""
}
function onTrigger(player, argc, animation, layoutId, instanceId, maxInstanceId)
instanceId = tonumber(instanceId);
if (maxInstanceId ~= nil) then
maxInstanceId = tonumber(maxInstanceId);
else
maxInstanceId = instanceId;
end
actorClassId = 5900001;
while (instanceId <= maxInstanceId) do
if (actorClassId == nil) then
player:SendMessage(0x20, "", "No actor class id provided.");
return;
end
local pos = player:GetPos();
local x = pos[1];
local y = pos[2];
local z = pos[3];
local zone = pos[5];
actorClassId = tonumber(actorClassId);
if (actorClassId ~= nil) then
zone = player.CurrentArea;
actor = zone:SpawnActor(actorClassId, "mapobj", pos[1], pos[2], pos[3], tonumber(layoutId), tonumber(instanceId));
print("test");
wait(2);
actor:PlayMapObjAnimation(player, animation);
zone:DespawnActor("mapobj");
wait(0.5);
player:SendMessage(0x20, "", "Playing animation for instance: " .. instanceId);
end
instanceId = instanceId + 1;
end
end;
--!testmapobj 5900001 421 2810 2820
--dun4 (0x19e) - Copperbell Mines
--dun1 - Mun Tuy
--dun2 - Tam Tara
--debug:_getAllCharacter("MapObjStandard")[1]
--Ferry (Thanalan, Z=-130): 5145, 252
--Ferry (La Noscea, Z=+130): 5144, 201