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mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-04-20 11:47:48 +00:00
project-meteor-server/data/scripts/effects/enduring_march.lua
yogurt c5ce2ec771 Combat additions
Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00

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No EOL
650 B
Lua

require("modifiers")
function onGain(target, effect)
--Traited increases speed by 20%. Assuming that means it actually increases speed instead of simply offsetting the negative speed it has by default
local speedModifier = 0.8;
if effect.GetTier() == 2 then
speedModifier = 1.2;
end
target.SetMod(modifiersGlobal.Speed, target.GetMod(modifiersGlobal.Speed) * speedModifier);
end;
function onLose(target, effect)
local speedModifier = 0.8;
if effect.GetTier() == 2 then
speedModifier = 1.2;
end
target.SetMod(modifiersGlobal.Speed, target.GetMod(modifiersGlobal.Speed) / speedModifier);
end;