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project-meteor-server/data/scripts/effects/life_surge_III.lua
yogurt c442dc9ecd Script fixes and new effects.
Cleaned up unneeded requires in some scripts
Fixed Second Wind
Added new effect scripts
Added bard song scripts that mostly work
2018-06-25 23:36:18 -05:00

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750 B
Lua

require("battleutils")
--Heals for 30%? of damage dealt on auto attacks.
--Trait: Increases healing by 20%. Is this the base % or the amount after taking the base percent?
--I'm guessing the way it works is that LSI/II/III have 10/20/30% absorb by default and 30/40/50% traited.
--Seems to match what i can find in videos
function onHit(effect, attacker, defender, action, actionContainer)
if action.commandType == CommandType.AutoAttack then
local healPercent = 0.10;
if effect.GetTier() == 2 then
healPercent = 0.30;
end
local amount = math.floor((healPercent * action.amount) + 1);
attacker.AddHP(amount);
actionContainer.AddHPAction(defender.actorId, 30332, amount);
end
end;