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project-meteor-server/data/scripts/effects/power_surge_II.lua
yogurt c442dc9ecd Script fixes and new effects.
Cleaned up unneeded requires in some scripts
Fixed Second Wind
Added new effect scripts
Added bard song scripts that mostly work
2018-06-25 23:36:18 -05:00

30 lines
959 B
Lua

require("modifiers")
require("battleutils")
--https://www.bluegartr.com/threads/107403-Stats-and-how-they-work/page22
function onGain(owner, effect)
owner.AddMod(modifiersGlobal.Attack, 230);
owner.SubtractMod(modifiersGlobal.Defense, 158);
end
function onCommandStart(effect, owner, command, actionContainer)
--if command is a weaponskill or jump
--27266: jump
if command.GetCommandType() == CommandType.Weaponskill or command.id == 27266 then
effect.SetTier(effect.GetTier() + 1);
--Takes 10 weaponskills/jumps to increase level
if effect.GetTier() > 10 then
local action = owner.statusEffects.ReplaceEffect(effect, 223214, 1, 1, 60);
actionContainer.AddAction(action);
else
effect.RefreshTime();
end
end
end
function onLose(owner, effect)
owner.SubtractMod(modifiersGlobal.Attack, 230);
owner.AddMod(modifiersGlobal.Defense, 158);
end