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project-meteor-server/data/scripts/commands/EmoteStandardCommand.lua
Filip Maj 3d5fa45730 Merge branch 'develop'
# Conflicts:
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/Server.cs
#	data/scripts/player.lua
#	scripts/zones/193/npcs/pplStd_11@0C100.lua
2016-04-18 13:31:55 -04:00

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269 B
Lua

--[[
EmoteStandardCommand Script
--]]
emoteTable = {
{},
};
function onEventStarted(player, actor, triggerName, emoteId)
if (player:getState() == 0) then
player:doEmote(emoteId);
end
player:endCommand();
end
function onEventUpdate(player, npc)
end