1
Fork 0
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-04-23 13:17:45 +00:00
project-meteor-server/Data/scripts/quests/etc/etc2u1.lua

104 lines
No EOL
2.7 KiB
Lua

require ("global")
--[[
Quest Script
Name: Freedom Isn't Free
Code: Etc2u1
Id: 110686
Prereq: Level 32, Any DoW/DoM
]]
-- Sequence Numbers
SEQ_000 = 0; -- Kill Amalj'aa Strikers.
SEQ_001 = 1; -- Talk to Halstein.
-- Actor Class Ids
ENPC_HALSTEIN = 1001007;
BNPC_AMALJAA_STRIKER = 2106541;
-- Quest Markers
MRKR_AMALJAA_AREA = 11068602;
MRKR_HALSTEIN = 11068601;
-- Counters
COUNTER_QUESTITEM = 0;
-- Quest Details
OBJECTIVE_ITEMID = 11000201;
OBJECTIVE_AMOUNT = 6;
function onStart(player, quest)
quest:StartSequence(SEQ_000);
end
function onFinish(player, quest)
end
function onStateChange(player, quest, sequence)
if (sequence == SEQ_ACCEPT) then
quest:SetENpc(ENPC_HALSTEIN, QFLAG_PLATE);
elseif (sequence == SEQ_000) then
quest:SetENpc(ENPC_HALSTEIN);
quest:SetENpc(BNPC_AMALJAA_STRIKER);
elseif (sequence == SEQ_001) then
quest:SetENpc(ENPC_HALSTEIN, QFLAG_REWARD);
end
end
function onTalk(player, quest, npc, eventName)
local npcClassId = npc.GetActorClassId();
local seq = quest:GetSequence();
-- Offer the quest
if (npcClassId == ENPC_HALSTEIN and seq == SEQ_ACCEPT) then
local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventStart");
if (questAccepted == 1) then
player:AcceptQuest(quest);
end
player:EndEvent();
return;
-- Quest Progress
elseif (seq == SEQ_000) then
if (npcClassId == ENPC_HALSTEIN) then
callClientFunction(player, "delegateEvent", player, quest, "processEventFree");
end
--Quest Complete
elseif (seq == SEQ_001) then
if (npcClassId == ENPC_HALSTEIN) then
callClientFunction(player, "delegateEvent", player, quest, "processEventClear");
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
player:CompleteQuest(quest);
end
end
quest:UpdateENPCs();
player:EndEvent();
end
function onKillBNpc(player, quest, bnpc)
if (quest:GetSequence() == SEQ_000 and bnpc == BNPC_AMALJAA_STRIKER) then
local counterAmount = quest:GetData():IncCounter(COUNTER_QUESTITEM);
attentionMessage(player, 25226, OBJECTIVE_ITEMID, 1, counterAmount, OBJECTIVE_AMOUNT); -- You obtain <item> (X of Y)
if (counterAmount >= OBJECTIVE_AMOUNT) then
attentionMessage(player, 25225, quest:GetQuestId()); -- Objectives complete!
quest:StartSequence(SEQ_001);
end
end
end
function getJournalInformation(player, quest)
return quest:GetData():GetCounter(COUNTER_QUESTITEM);
end
function getJournalMapMarkerList(player, quest)
local sequence = quest:getSequence();
if (sequence == SEQ_000) then
return MRKR_AMALJAA_AREA;
elseif (sequence == SEQ_001) then
return MRKR_HALSTEIN;
end
end