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project-meteor-server/FFXIVClassic Map Server
yogurt c5ce2ec771 Combat additions
Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00
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actors Combat additions 2018-04-18 16:06:41 -05:00
dataobjects Combat additions 2018-04-18 16:06:41 -05:00
lua Combat additions 2018-04-18 16:06:41 -05:00
navmesh moved vector3 to common 2017-06-29 19:14:03 +01:00
packets Combat additions 2018-04-18 16:06:41 -05:00
Properties initial navmesh stuff 2017-06-29 18:45:39 +01:00
utils EXP and levels now get saved and loaded from database, changed battlecommand id dictionary to hold lists to account for archer and DoH/DoLs getting multiple abilities at certain levels. Level 1 abilities are now added to the hotbar on character creation. 2017-09-30 07:28:08 -05:00
App.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
CommandProcessor.cs fix crash in gm command thing, commit stupid shit i havent figured out yet 2017-08-21 00:40:41 +01:00
ConfigConstants.cs added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Database.cs Combat additions 2018-04-18 16:06:41 -05:00
FFXIVClassic Map Server.csproj Combat additions 2018-04-18 16:06:41 -05:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
PacketProcessor.cs fixed auto attack (<3 showmo) 2017-10-03 07:32:32 +01:00
Program.cs Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai 2017-08-26 20:17:16 +01:00
Server.cs Combat additions 2018-04-18 16:06:41 -05:00
SharpNav.dll initial navmesh stuff 2017-06-29 18:45:39 +01:00
WorldManager.cs Combat additions 2018-04-18 16:06:41 -05:00