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project-meteor-server/FFXIVClassic Map Server/packets
2016-02-16 22:53:53 -05:00
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receive Fixed an error in the netcode that would cause the client to d/c on partial packets. Set buffer size to 0xFFFF due to disconnect on really large packets (ie gm packet). Implemented support ticket packets. 2016-02-16 22:53:53 -05:00
send Bunch of bugfixes and final tweaking to get inventory working. 2016-02-14 12:09:18 -05:00
BasePacket.cs Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances. 2016-02-07 13:05:54 -05:00
SubPacket.cs Speed is now stored in the actor. Redid actor speed packet to use float. Added GameMessagePacket which can use all 20 msg packets. Added functions for lua side to call in player obj. 2016-02-02 00:02:06 -05:00