mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-22 12:47:46 +00:00
87 lines
2.6 KiB
C#
87 lines
2.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace FFXIVClassic_Map_Server.dataobjects
|
|
{
|
|
class Item
|
|
{
|
|
public uint uniqueId;
|
|
public uint itemId;
|
|
public int quantity = 1;
|
|
public uint slot;
|
|
|
|
public bool isUntradeable = false;
|
|
public bool isHighQuality = false;
|
|
|
|
public uint durability = 0;
|
|
public ushort spiritbind = 0;
|
|
|
|
public byte materia1 = 0;
|
|
public byte materia2 = 0;
|
|
public byte materia3 = 0;
|
|
public byte materia4 = 0;
|
|
public byte materia5 = 0;
|
|
|
|
//Bare Minimum
|
|
public Item(uint id, uint itemId, uint slot)
|
|
{
|
|
this.uniqueId = id;
|
|
this.itemId = itemId;
|
|
this.quantity = quantity;
|
|
this.slot = slot;
|
|
}
|
|
|
|
public byte[] toPacketBytes()
|
|
{
|
|
byte[] data = new byte[0x70];
|
|
|
|
using (MemoryStream mem = new MemoryStream(data))
|
|
{
|
|
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
|
{
|
|
binWriter.Write((UInt32)uniqueId);
|
|
binWriter.Write((UInt32)0x00000000);
|
|
binWriter.Write((Int32)quantity);
|
|
binWriter.Write((UInt32)itemId);
|
|
binWriter.Write((UInt32)slot);
|
|
|
|
binWriter.Write((UInt32)0x00000000);
|
|
binWriter.Write((UInt32)0x00000000);
|
|
binWriter.Write((UInt32)0x00000000);
|
|
|
|
binWriter.Write(isUntradeable ? (UInt32)0x3 : (UInt32)0x0);
|
|
|
|
binWriter.Write((UInt32)0x00000000);
|
|
|
|
binWriter.Write(isHighQuality ? (byte)0x02 : (byte)0x01);
|
|
binWriter.Write((byte)0x01);
|
|
binWriter.Write((uint)durability);
|
|
|
|
binWriter.BaseStream.Seek(0x10-0x06, SeekOrigin.Current);
|
|
|
|
binWriter.Write((byte)0x01);
|
|
binWriter.Write((byte)0x01);
|
|
binWriter.Write((byte)0x01);
|
|
binWriter.Write((byte)0x01);
|
|
|
|
binWriter.BaseStream.Seek(0x10, SeekOrigin.Current);
|
|
|
|
binWriter.Write((ushort)spiritbind);
|
|
|
|
binWriter.Write((byte)materia1);
|
|
binWriter.Write((byte)materia2);
|
|
binWriter.Write((byte)materia3);
|
|
binWriter.Write((byte)materia4);
|
|
binWriter.Write((byte)materia5);
|
|
}
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
}
|
|
}
|