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![]() - added mobmods (need to be loaded from db) - added Zone.GetBattleNpcById - added missing IsValidTarget check in AttackState |
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.. | ||
controllers | ||
state | ||
utils | ||
ActionQueue.cs | ||
AIContainer.cs | ||
BattleCommand.cs | ||
HateContainer.cs | ||
PathFind.cs | ||
StatusEffect.cs | ||
StatusEffectContainer.cs | ||
TargetFind.cs |