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project-meteor-server/FFXIVClassic Map Server
2018-05-27 23:02:08 -05:00
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actors Undid change that broke parties 2018-05-27 23:02:08 -05:00
dataobjects Combat additions 2018-04-18 16:06:41 -05:00
lua Combat additions 2018-04-18 16:06:41 -05:00
navmesh moved vector3 to common 2017-06-29 19:14:03 +01:00
packets Bug fixes. 2018-05-27 14:51:39 -05:00
Properties initial navmesh stuff 2017-06-29 18:45:39 +01:00
utils EXP and levels now get saved and loaded from database, changed battlecommand id dictionary to hold lists to account for archer and DoH/DoLs getting multiple abilities at certain levels. Level 1 abilities are now added to the hotbar on character creation. 2017-09-30 07:28:08 -05:00
App.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
CommandProcessor.cs fix crash in gm command thing, commit stupid shit i havent figured out yet 2017-08-21 00:40:41 +01:00
ConfigConstants.cs added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Database.cs More bug fixes 2018-05-27 18:07:52 -05:00
FFXIVClassic Map Server.csproj Merged in skeletonhorn/ffxiv-classic-server-ai-fork/ai-open (pull request #5) 2018-04-19 00:49:46 +00:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
PacketProcessor.cs fixed auto attack (<3 showmo) 2017-10-03 07:32:32 +01:00
Program.cs Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai 2017-08-26 20:17:16 +01:00
Server.cs Combat additions 2018-04-18 16:06:41 -05:00
SharpNav.dll initial navmesh stuff 2017-06-29 18:45:39 +01:00
WorldManager.cs Combat additions 2018-04-18 16:06:41 -05:00