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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-21 12:17:46 +00:00

Added formulas for base EXP gain and chain experience Added basic scripts for most player abilities and effects Added stat gains for some abilities Changed status flags Fixed bug with player death Fixed bug where auto attacks didnt work when not locked on Added traits
25 lines
No EOL
696 B
Lua
25 lines
No EOL
696 B
Lua
require("global");
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require("weaponskill");
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function onSkillPrepare(caster, target, skill)
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return 0;
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end;
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function onSkillStart(caster, target, skill)
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return 0;
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end;
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--Accuracy increase
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function onCombo(caster, target, skill)
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--Rage of Halone normally has a -40% hit rate modifier.
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--Does the combo negate that, or does it make it even more accurate than if it didnt have the modifier?
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skill.accuracyModifier = 0;
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end;
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function onSkillFinish(caster, target, skill, action, actionContainer)
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--calculate ws damage
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action.amount = skill.basePotency;
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--DoAction handles rates, buffs, dealing damage
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action.DoAction(caster, target, skill, actionContainer);
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end; |