1
Fork 0
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-04-20 11:47:48 +00:00
project-meteor-server/data/scripts/commands/gm/reloadzone.lua
Tahir Akhlaq 1ad2b5d7d0 more work on commands
- moved script object to wrapper class to catch and log exceptions
- added loggers for basepacket/subpacket (todo: colour and use them in NLog.config)
- finished up most commands (todo: !property and !property2)
- todo: create and use mysql wrapper class to log exceptions
2016-06-18 05:42:14 +01:00

32 lines
No EOL
885 B
Lua

require("global");
properties = {
permissions = 0,
parameters = "s",
description = "reloads <zone>",
}
function onTrigger(player, argc, zone)
if not player and not zone or tonumber(zone) == 0 then
printf("No valid zone specified!");
return;
end;
local sender = "[reloadzones] ";
zone = tonumber(zone);
if player then
local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
zone = zone or player:GetZoneID();
player:SendMessage(messageID, "[reloadzones] ", string.format("Reloading zone: %u", zone));
--[[ todo: get this working legit
player:GetZone():Clear();
player:GetZone():AddActorToZone(player);
player:SendInstanceUpdate();
]]
end;
GetWorldManager():ReloadZone(zone);
printf("%s reloaded zone %u", sender, zone);
end;