1
Fork 0
mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-04-20 11:47:48 +00:00
project-meteor-server/Data/scripts/commands/gm/quest.lua

124 lines
No EOL
5.1 KiB
Lua

require("global");
properties = {
permissions = 0,
parameters = "ssss",
description =
[[
Add/Remove Quests, modify <phase> and <flag 0-32>.
!quest add/remove <quest> |
!quest phase <quest> <phase> |
!quest flag <quest> <flag> true/false |
]],
}
function onTrigger(player, argc, command, var1, var2, var3)
local messageID = MESSAGE_TYPE_SYSTEM_ERROR;
local sender = "[quest] ";
local message = "Error";
if player then
if argc == 2 then
if command == "add" or command == "give" or command == "+" then
if tonumber(var1) then
if player:HasQuest(tonumber(var1)) == false then
player:AddQuest(tonumber(var1));
message = ("adding quest "..var1);
else
message = ("already have quest "..var1);
end
else
if player:HasQuest(var1) == false then
player:AddQuest(var1);
message = ("adding quest "..var1);
else
message = ("already have quest "..var1);
end
end
elseif command == "remove" or command == "delete" or command == "-" then
if tonumber(var1) and player:HasQuest(tonumber(var1)) == true then
player:RemoveQuestByQuestId(tonumber(var1));
message = ("removing quest "..var1);
else
if player:HasQuest(var1) == true then
q2 = GetStaticActor(var1);
if q2 ~= nil then
q3 = q2.actorId;
message = ("removing quest "..var1);
printf(q3);
q4 = bit32.band(q3, 0xA0F00000);
printf(q4);
--player:RemoveQuest(quest.actorName);
end
else
message = ("remove error: either incorrect ID or quest "..var1.." isn't active on character");
end
end
else
message = ("error: command "..command.." not recognized");
end
elseif argc == 3 then
if command == "phase" or command == "step" then
if (tonumber(var1) and tonumber(var2)) ~= nil then
if player:HasQuest(tonumber(var1)) == true then
player:GetQuest(tonumber(var1)):NextPhase(tonumber(var2));
message = ("changing phase of quest "..var1.." to "..var2);
else
message = ("phase error: either incorrect ID or quest "..var1.." isn't active on character");
end
else
message = ("error: invalid parameters used");
end
else
message = ("error: command "..command.." not recognized");
end;
elseif argc == 4 then
if command == "flag" then
if tonumber(var1) and (tonumber(var2) >= 0 and tonumber(var2) <= 32) then
questvar = tonumber(var1);
flagvar = (tonumber(var2));
boolvar = 0;
if var3 == "true" or var3 == "1" or var3 == "on" then
boolvar = true;
elseif var3 == "false" or var3 == "0" or var3 == "off" then
boolvar = false;
elseif var3 == "flip" or var3 == "toggle" then
if player:HasQuest(questvar) == true then
boolvar = not player:GetQuest(questvar):GetQuestFlag(flagvar);
end
else
message = ("error: flag: boolean not recognized");
print(sender..message);
return;
end
var4 = player:GetQuest(questvar):GetQuestFlag(flagvar);
if var4 ~= boolvar then
player:GetQuest(questvar):SetQuestFlag(flagvar, boolvar);
player:GetQuest(questvar):SaveData();
if boolvar == true then
message = ("changing flag "..tonumber(var2).." to true on quest "..questvar);
else
message = ("changing flag "..tonumber(var2).." to false on quest "..questvar);
end
else
message = ("error: flag "..flagvar.." is already set to that state on quest "..questvar);
end
else
message = ("error: command "..command.." not recognized");
end
end
end
end
player:SendMessage(messageID, sender, message);
print(sender..message);
end