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project-meteor-server/FFXIVClassic Map Server/packets/send/supportdesk/GMTicketPacket.cs

35 lines
1.3 KiB
C#

using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.supportdesk
{
class GMTicketPacket
{
public const ushort OPCODE = 0x01D4;
public const uint PACKET_SIZE = 0x2B8;
public static SubPacket buildPacket(uint playerActorID, string titleText, string bodyText)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
int maxBodySize = data.Length - 0x80;
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Seek(0x0, SeekOrigin.Begin);
binWriter.Write(Encoding.ASCII.GetBytes(titleText), 0, Encoding.ASCII.GetByteCount(titleText) >= 0x80 ? 0x80 : Encoding.ASCII.GetByteCount(titleText));
binWriter.Seek(0x80, SeekOrigin.Begin);
binWriter.Write(Encoding.ASCII.GetBytes(bodyText), 0, Encoding.ASCII.GetByteCount(bodyText) >= maxBodySize ? maxBodySize : Encoding.ASCII.GetByteCount(bodyText));
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}