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project-meteor-server/FFXIVClassic World Server/PartyManager.cs
2016-12-22 14:47:24 -05:00

108 lines
3.7 KiB
C#

using FFXIVClassic_World_Server.DataObjects.Group;
using System;
using System.Collections.Generic;
namespace FFXIVClassic_World_Server
{
class PartyManager
{
private WorldManager mWorldManager;
private Object mGroupLockReference;
private Dictionary<ulong, Group> mCurrentWorldGroupsReference;
private Dictionary<ulong, Party> mPartyList = new Dictionary<ulong, Party>();
private Dictionary<uint, Party> mPlayerPartyLookup = new Dictionary<uint, Party>();
public PartyManager(WorldManager worldManager, Object groupLock, Dictionary<ulong, Group> worldGroupList)
{
mWorldManager = worldManager;
mGroupLockReference = groupLock;
mCurrentWorldGroupsReference = worldGroupList;
}
public Party CreateParty(uint leaderCharaId)
{
lock (mGroupLockReference)
{
ulong groupId = mWorldManager.GetGroupIndex();
Party party = new Party(groupId, leaderCharaId);
mPartyList.Add(groupId, party);
mPlayerPartyLookup.Add(leaderCharaId, party);
mCurrentWorldGroupsReference.Add(groupId, party);
mWorldManager.IncrementGroupIndex();
return party;
}
}
public void DeleteParty(ulong groupId)
{
if (mCurrentWorldGroupsReference.ContainsKey(groupId))
mCurrentWorldGroupsReference.Remove(groupId);
if (mPartyList.ContainsKey(groupId))
{
foreach (uint id in mPartyList[groupId].members)
{
if (mPlayerPartyLookup.ContainsKey(id))
mPlayerPartyLookup.Remove(id);
}
mPartyList.Remove(groupId);
}
}
public bool AddToParty(ulong groupId, uint charaId)
{
if (mPartyList.ContainsKey(groupId))
{
Party party = mPartyList[groupId];
if (!party.members.Contains(charaId))
{
party.members.Add(charaId);
mPlayerPartyLookup.Remove(charaId);
mPlayerPartyLookup.Add(charaId, party);
}
return true;
}
return false;
}
public int RemoveFromParty(ulong groupId, uint charaId)
{
if (mPartyList.ContainsKey(groupId))
{
Party party = mPartyList[groupId];
if (party.members.Contains(charaId))
{
party.members.Remove(charaId);
mPlayerPartyLookup.Remove(charaId);
//If current ldr, make a new ldr if not empty pt
if (party.GetLeader() == charaId && party.members.Count != 0)
party.SetLeader(party.members[0]);
}
return party.members.Count;
}
return -1;
}
public bool ChangeLeader(ulong groupId, uint charaId)
{
if (mPartyList.ContainsKey(groupId))
{
Party party = mPartyList[groupId];
if (party.members.Contains(charaId))
{
party.SetLeader(charaId);
return true;
}
}
return false;
}
public Party GetParty(uint charaId)
{
if (mPlayerPartyLookup.ContainsKey(charaId))
return mPlayerPartyLookup[charaId];
else
return CreateParty(charaId);
}
}
}