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project-meteor-server/Data/scripts/quests/etc/etc1l1.lua
2022-03-29 23:56:08 -04:00

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2.5 KiB
Lua

require ("global")
--[[
Quest Script
Name: Bridging the Gap
Code: Etc1l1
Id: 110634
Prereq: Level 10, Any Class
]]
-- Sequence Numbers
SEQ_000 = 0; -- Kill Toll Puks.
SEQ_001 = 1; -- Talk to Hihine.
-- Actor Class Ids
ENPC_HIHINE = 1000267;
BNPC_TOLL_PUK = 2100113;
-- Quest Markers
MRKR_TOLLPUK_AREA = 11063401;
MRKR_HIHINE = 11063402;
-- Counters
COUNTER_KILLS = 0;
-- Quest Details
OBJECTIVE_AMOUNT = 8;
function onStart(player, quest)
quest:StartSequence(SEQ_000);
end
function onFinish(player, quest)
end
function onStateChange(player, quest, sequence)
if (sequence == SEQ_ACCEPT) then
quest:SetENpc(ENPC_HIHINE, QFLAG_PLATE);
elseif (sequence == SEQ_000) then
quest:SetENpc(ENPC_HIHINE);
quest:SetENpc(BNPC_TOLL_PUK);
elseif (sequence == SEQ_001) then
quest:SetENpc(ENPC_HIHINE, QFLAG_REWARD);
end
end
function onTalk(player, quest, npc, eventName)
local npcClassId = npc.GetActorClassId();
local seq = quest:GetSequence();
-- Offer the quest
if (npcClassId == ENPC_HIHINE and seq == SEQ_ACCEPT) then
local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventHihineStart", OBJECTIVE_AMOUNT);
if (questAccepted == 1) then
player:AcceptQuest(quest);
end
player:EndEvent();
return;
-- Quest Progress
elseif (seq == SEQ_000) then
if (npcClassId == ENPC_HIHINE) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent005_2", OBJECTIVE_AMOUNT);
end
--Quest Complete
elseif (seq == SEQ_001) then
if (npcClassId == ENPC_HIHINE) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
player:CompleteQuest(quest);
end
end
quest:UpdateENPCs();
player:EndEvent();
end
function onKillBNpc(player, quest, bnpc)
if (bnpc == BNPC_TOLL_PUK) then
local counterAmount = quest:GetData():IncCounter(COUNTER_KILLS);
attentionMessage(player, 25241, counterAmount); -- You have defeated X enemies.
if (counterAmount >= OBJECTIVE_AMOUNT) then
attentionMessage(player, 25225, quest:GetQuestId()); -- Objectives complete!
quest:StartSequence(SEQ_001);
end
end
end
function getJournalInformation(player, quest)
return quest:GetData():GetCounter(COUNTER_KILLS);
end
function getJournalMapMarkerList(player, quest)
local sequence = quest:getSequence();
if (sequence == SEQ_000) then
return MRKR_TOLLPUK_AREA;
elseif (sequence == SEQ_001) then
return MRKR_HIHINE;
end
end