mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-20 11:47:48 +00:00
594 lines
19 KiB
C#
594 lines
19 KiB
C#
using MySql.Data.MySqlClient;
|
|
using System;
|
|
|
|
namespace FFXIVClassic_Map_Server.dataobjects
|
|
{
|
|
class ItemData
|
|
{
|
|
//Basic
|
|
public readonly uint catalogID;
|
|
public readonly string name;
|
|
|
|
//_item sheet
|
|
public readonly string category;
|
|
public readonly int maxStack;
|
|
public readonly bool isRare;
|
|
public readonly bool isExclusive;
|
|
|
|
//itemData sheet
|
|
public readonly int durability;
|
|
public readonly int sellPrice;
|
|
public readonly int icon;
|
|
public readonly int kind;
|
|
public readonly int rarity;
|
|
public readonly int isUseable;
|
|
public readonly int mainSkill;
|
|
public readonly int subSkill;
|
|
public readonly int levelType;
|
|
public readonly int level;
|
|
public readonly int compatibility;
|
|
public readonly float effectMagnitude;
|
|
public readonly float effectRate;
|
|
public readonly float shieldBlocking;
|
|
public readonly float effectDuration;
|
|
public readonly float recastTime;
|
|
public readonly byte recastGroup;
|
|
public readonly int repairSkill;
|
|
public readonly int repairItem;
|
|
public readonly int repairItemNum;
|
|
public readonly int repairLevel;
|
|
public readonly int repairLicense;
|
|
|
|
public ItemData(MySqlDataReader reader)
|
|
{
|
|
catalogID = reader.GetUInt32("catalogID");
|
|
name = reader.GetString("name");
|
|
|
|
category = reader.GetString("category");
|
|
maxStack = reader.GetInt32("maxStack");
|
|
isRare = reader.GetBoolean("isRare");
|
|
isExclusive = reader.GetBoolean("isExclusive");
|
|
|
|
durability = reader.GetInt32("durability");
|
|
sellPrice = reader.GetInt32("sellPrice");
|
|
|
|
icon = reader.GetInt32("icon");
|
|
kind = reader.GetInt32("kind");
|
|
rarity = reader.GetInt32("rarity");
|
|
isUseable = reader.GetInt32("isUseable");
|
|
mainSkill = reader.GetInt32("mainSkill");
|
|
subSkill = reader.GetInt32("subSkill");
|
|
levelType = reader.GetInt32("levelType");
|
|
level = reader.GetInt32("level");
|
|
compatibility = reader.GetInt32("compatibility");
|
|
effectMagnitude = reader.GetFloat("effectMagnitude");
|
|
effectRate = reader.GetFloat("effectRate");
|
|
shieldBlocking = reader.GetFloat("shieldBlocking");
|
|
effectDuration = reader.GetFloat("effectDuration");
|
|
recastTime = reader.GetFloat("recastTime");
|
|
recastGroup = reader.GetByte("recastGroup");
|
|
repairSkill = reader.GetInt32("repairSkill");
|
|
repairItem = reader.GetInt32("repairItem");
|
|
repairItemNum = reader.GetInt32("repairItemNum");
|
|
repairLevel = reader.GetInt32("repairLevel");
|
|
repairLicense = reader.GetInt32("repairLicense");
|
|
}
|
|
|
|
#region Utility Functions
|
|
public bool IsMoney()
|
|
{
|
|
return catalogID >= 1000000 && catalogID <= 1999999;
|
|
}
|
|
|
|
public bool IsImportant()
|
|
{
|
|
return catalogID >= 2000001 && catalogID <= 2002048;
|
|
}
|
|
|
|
public bool IsFood()
|
|
{
|
|
return catalogID >= 3010000 && catalogID <= 3019999;
|
|
}
|
|
|
|
public bool IsDrink()
|
|
{
|
|
return catalogID >= 3010600 && catalogID <= 3010699;
|
|
}
|
|
|
|
public bool IsPotion()
|
|
{
|
|
return catalogID >= 3020000 && catalogID <= 3029999;
|
|
}
|
|
|
|
public bool IsEquipment()
|
|
{
|
|
return catalogID >= 3900000 && catalogID <= 9999999;
|
|
}
|
|
|
|
public bool IsWeapon()
|
|
{
|
|
return catalogID >= 3900000 && catalogID <= 7999999;
|
|
}
|
|
|
|
public static bool IsWeapon(uint catalogID)
|
|
{
|
|
return catalogID >= 3900000 && catalogID <= 7999999;
|
|
}
|
|
|
|
public bool IsBattleWeapon()
|
|
{
|
|
return catalogID >= 3900000 && catalogID <= 5999999;
|
|
}
|
|
|
|
public bool IsAttackWeapon()
|
|
{
|
|
return catalogID >= 4020000 && catalogID <= 4999999;
|
|
}
|
|
|
|
public bool IsNailWeapon()
|
|
{
|
|
return catalogID >= 4020000 && catalogID <= 4029999;
|
|
}
|
|
|
|
public bool IsSwordWeapon()
|
|
{
|
|
return catalogID >= 4030000 && catalogID <= 4039999;
|
|
}
|
|
|
|
public bool IsAxeWeapon()
|
|
{
|
|
return catalogID >= 4040000 && catalogID <= 4049999;
|
|
}
|
|
|
|
public bool IsRapierWeapon()
|
|
{
|
|
return catalogID >= 4050000 && catalogID <= 4059999;
|
|
}
|
|
|
|
public bool IsMaceWeapon()
|
|
{
|
|
return catalogID >= 4060000 && catalogID <= 4069999;
|
|
}
|
|
|
|
public bool IsBowWeapon()
|
|
{
|
|
return catalogID >= 4070000 && catalogID <= 4079999;
|
|
}
|
|
|
|
public bool IsLanceWeapon()
|
|
{
|
|
return catalogID >= 4080000 && catalogID <= 4089999;
|
|
}
|
|
|
|
public bool IsGunWeapon()
|
|
{
|
|
return catalogID >= 4090000 && catalogID <= 4099999;
|
|
}
|
|
|
|
public bool IsLongRangeWeapon()
|
|
{
|
|
return catalogID >= 4050000 && catalogID <= 4059999;
|
|
}
|
|
|
|
public bool IsShotWeapon()
|
|
{
|
|
return !IsBowWeapon() ? IsGunWeapon() : false;
|
|
}
|
|
|
|
public bool IsAmmoWeapon()
|
|
{
|
|
return !IsThrowWeapon() && !IsArrowWeapon();
|
|
}
|
|
|
|
public bool IsThrowWeapon()
|
|
{
|
|
return catalogID >= 3910000 && catalogID <= 3919999;
|
|
}
|
|
|
|
public bool IsArrowWeapon()
|
|
{
|
|
return catalogID >= 3920000 && catalogID <= 3929999;
|
|
}
|
|
|
|
public bool IsBulletWeapon()
|
|
{
|
|
return catalogID >= 3930000 && catalogID <= 3939999;
|
|
}
|
|
|
|
public bool IsShieldWeapon()
|
|
{
|
|
return catalogID >= 4100000 && catalogID <= 4109999;
|
|
}
|
|
|
|
public bool IsManualGuardShieldWeapon()
|
|
{
|
|
return IsShieldWeapon() && GetShieldGuardTime() != -1;
|
|
}
|
|
|
|
public bool IsMagicWeapon()
|
|
{
|
|
return catalogID >= 5000000 && catalogID <= 5999999;
|
|
}
|
|
|
|
public bool IsMysticWeapon()
|
|
{
|
|
return catalogID >= 5010000 && catalogID <= 5019999;
|
|
}
|
|
|
|
public bool IsThaumaturgeWeapon()
|
|
{
|
|
return catalogID >= 5020000 && catalogID <= 5029999;
|
|
}
|
|
|
|
public bool IsConjurerWeapon()
|
|
{
|
|
return catalogID >= 5030000 && catalogID <= 5039999;
|
|
}
|
|
|
|
public bool IsArchanistWeapon()
|
|
{
|
|
return catalogID >= 5040000 && catalogID <= 5049999;
|
|
}
|
|
|
|
public bool IsCraftWeapon()
|
|
{
|
|
return catalogID >= 6000000 && catalogID <= 6999999;
|
|
}
|
|
|
|
public bool IsCarpenterWeapon()
|
|
{
|
|
return catalogID >= 6010000 && catalogID <= 6019999;
|
|
}
|
|
|
|
public bool IsBlackSmithWeapon()
|
|
{
|
|
return catalogID >= 6020000 && catalogID <= 6029999;
|
|
}
|
|
|
|
public bool IsArmorerWeapon()
|
|
{
|
|
return catalogID >= 6030000 && catalogID <= 6039999;
|
|
}
|
|
|
|
public bool IsGoldSmithWeapon()
|
|
{
|
|
return catalogID >= 6040000 && catalogID <= 6049999;
|
|
}
|
|
|
|
public bool IsTannerWeapon()
|
|
{
|
|
return catalogID >= 6050000 && catalogID <= 6059999;
|
|
}
|
|
|
|
public bool IsWeaverWeapon()
|
|
{
|
|
return catalogID >= 6060000 && catalogID <= 6069999;
|
|
}
|
|
|
|
public bool IsAlchemistWeapon()
|
|
{
|
|
return catalogID >= 6070000 && catalogID <= 6079999;
|
|
}
|
|
|
|
public bool IsCulinarianWeapon()
|
|
{
|
|
return catalogID >= 6080000 && catalogID <= 6089999;
|
|
}
|
|
|
|
public bool IsHarvestWeapon()
|
|
{
|
|
return catalogID >= 7000000 && catalogID <= 7999999;
|
|
}
|
|
|
|
public bool IsMinerWeapon()
|
|
{
|
|
return catalogID >= 7010000 && catalogID <= 7019999;
|
|
}
|
|
|
|
public bool IsBotanistWeapon()
|
|
{
|
|
return catalogID >= 7020000 && catalogID <= 7029999;
|
|
}
|
|
|
|
public bool IsFishingWeapon()
|
|
{
|
|
return catalogID >= 7030000 && catalogID <= 7039999;
|
|
}
|
|
|
|
public bool IsShepherdWeapon()
|
|
{
|
|
return catalogID >= 7040000 && catalogID <= 7049999;
|
|
}
|
|
|
|
public bool IsFishingBaitWeapon()
|
|
{
|
|
return catalogID >= 3940000 && catalogID <= 3949999;
|
|
}
|
|
|
|
public bool IsFishingLureWeapon()
|
|
{
|
|
return catalogID >= 3940100 && catalogID <= 3940199;
|
|
}
|
|
|
|
public bool IsArmor()
|
|
{
|
|
return catalogID >= 8000000 && catalogID <= 8999999;
|
|
}
|
|
|
|
public static bool IsArmor(uint catalogID)
|
|
{
|
|
return catalogID >= 8000000 && catalogID <= 8999999;
|
|
}
|
|
|
|
public bool IsAccessory()
|
|
{
|
|
return catalogID >= 9000000 && catalogID <= 9079999;
|
|
}
|
|
|
|
public static bool IsAccessory(uint catalogID)
|
|
{
|
|
return catalogID >= 9000000 && catalogID <= 9079999;
|
|
}
|
|
|
|
public bool IsAmulet()
|
|
{
|
|
return catalogID >= 9080000 && catalogID <= 9089999;
|
|
}
|
|
|
|
public bool IsEnchantMateria()
|
|
{
|
|
return catalogID >= 10100000 && catalogID <= 10199999;
|
|
}
|
|
|
|
public bool IsMaterial()
|
|
{
|
|
return catalogID >= 10000000 && catalogID <= 10999999;
|
|
}
|
|
|
|
public bool IsEventItem()
|
|
{
|
|
return catalogID >= 11000000 && catalogID <= 15000000;
|
|
}
|
|
|
|
public bool IsUseForBattle()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public bool IsHostilityItem()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public bool IsUsable()
|
|
{
|
|
return isUseable != 0;
|
|
}
|
|
|
|
public bool IsUseFree()
|
|
{
|
|
return isUseable == -1;
|
|
}
|
|
|
|
public bool IsLostAfterUsed()
|
|
{
|
|
return !IsEquipment();
|
|
}
|
|
|
|
public int GetShieldGuardTime()
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
public Double GetItemHQValue(float value1, float value2)
|
|
{
|
|
return Math.Max(value1 + 1, Math.Ceiling(value1 * value2));
|
|
}
|
|
|
|
#endregion
|
|
|
|
}
|
|
|
|
class EquipmentItem : ItemData
|
|
{
|
|
//graphics
|
|
public readonly uint graphicsWeaponId;
|
|
public readonly uint graphicsEquipmentId;
|
|
public readonly uint graphicsVariantId;
|
|
public readonly uint graphicsColorId;
|
|
|
|
//equipment sheet
|
|
public readonly int equipPoint;
|
|
public readonly short equipTribe;
|
|
|
|
public readonly int paramBonusType1;
|
|
public readonly short paramBonusValue1;
|
|
public readonly int paramBonusType2;
|
|
public readonly short paramBonusValue2;
|
|
public readonly int paramBonusType3;
|
|
public readonly short paramBonusValue3;
|
|
public readonly int paramBonusType4;
|
|
public readonly short paramBonusValue4;
|
|
public readonly int paramBonusType5;
|
|
public readonly short paramBonusValue5;
|
|
public readonly int paramBonusType6;
|
|
public readonly short paramBonusValue6;
|
|
public readonly int paramBonusType7;
|
|
public readonly short paramBonusValue7;
|
|
public readonly int paramBonusType8;
|
|
public readonly short paramBonusValue8;
|
|
public readonly int paramBonusType9;
|
|
public readonly short paramBonusValue9;
|
|
public readonly int paramBonusType10;
|
|
public readonly short paramBonusValue10;
|
|
|
|
public readonly short AdditionalEffect;
|
|
public readonly bool materialBindPermission;
|
|
public readonly short materializeTable;
|
|
|
|
public EquipmentItem(MySqlDataReader reader)
|
|
: base (reader)
|
|
{
|
|
if (!reader.IsDBNull(reader.GetOrdinal("weaponId")) && !reader.IsDBNull(reader.GetOrdinal("equipmentId")) && !reader.IsDBNull(reader.GetOrdinal("variantId")) && !reader.IsDBNull(reader.GetOrdinal("colorId")))
|
|
{
|
|
graphicsWeaponId = reader.GetUInt32("weaponId");
|
|
graphicsEquipmentId = reader.GetUInt32("equipmentId");
|
|
graphicsVariantId = reader.GetUInt32("variantId");
|
|
graphicsColorId = reader.GetUInt32("colorId");
|
|
}
|
|
|
|
equipPoint = reader.GetInt32("equipPoint");
|
|
equipTribe = reader.GetInt16("equipTribe");
|
|
|
|
paramBonusType1 = reader.GetInt32("paramBonusType1");
|
|
paramBonusValue1 = reader.GetInt16("paramBonusValue1");
|
|
paramBonusType2 = reader.GetInt32("paramBonusType2");
|
|
paramBonusValue2 = reader.GetInt16("paramBonusValue2");
|
|
paramBonusType3 = reader.GetInt32("paramBonusType3");
|
|
paramBonusValue3 = reader.GetInt16("paramBonusValue3");
|
|
paramBonusType4 = reader.GetInt32("paramBonusType4");
|
|
paramBonusValue4 = reader.GetInt16("paramBonusValue4");
|
|
paramBonusType5 = reader.GetInt32("paramBonusType5");
|
|
paramBonusValue5 = reader.GetInt16("paramBonusValue5");
|
|
paramBonusType6 = reader.GetInt32("paramBonusType6");
|
|
paramBonusValue6 = reader.GetInt16("paramBonusValue6");
|
|
paramBonusType7 = reader.GetInt32("paramBonusType7");
|
|
paramBonusValue7 = reader.GetInt16("paramBonusValue7");
|
|
paramBonusType8 = reader.GetInt32("paramBonusType8");
|
|
paramBonusValue8 = reader.GetInt16("paramBonusValue8");
|
|
paramBonusType9 = reader.GetInt32("paramBonusType9");
|
|
paramBonusValue9 = reader.GetInt16("paramBonusValue9");
|
|
paramBonusType10 = reader.GetInt32("paramBonusType10");
|
|
paramBonusValue10 = reader.GetInt16("paramBonusValue10");
|
|
|
|
AdditionalEffect = reader.GetInt16("additionalEffect");
|
|
materialBindPermission = reader.GetBoolean("materiaBindPermission");
|
|
materializeTable = reader.GetInt16("materializeTable");
|
|
}
|
|
}
|
|
|
|
class WeaponItem : EquipmentItem
|
|
{
|
|
//extra graphics
|
|
public readonly uint graphicsOffhandWeaponId;
|
|
public readonly uint graphicsOffhandEquipmentId;
|
|
public readonly uint graphicsOffhandVariantId;
|
|
|
|
//weapon sheet
|
|
public readonly short attack;
|
|
public readonly short magicAttack;
|
|
public readonly short craftProcessing;
|
|
public readonly short craftMagicProcessing;
|
|
public readonly short harvestPotency;
|
|
public readonly short harvestLimit;
|
|
public readonly byte frequency;
|
|
public readonly short rate;
|
|
public readonly short magicRate;
|
|
public readonly short craftProcessControl;
|
|
public readonly short harvestRate;
|
|
public readonly short critical;
|
|
public readonly short magicCritical;
|
|
public readonly short parry;
|
|
|
|
public readonly int damageAttributeType1;
|
|
public readonly float damageAttributeValue1;
|
|
public readonly int damageAttributeType2;
|
|
public readonly float damageAttributeValue2;
|
|
public readonly int damageAttributeType3;
|
|
public readonly float damageAttributeValue3;
|
|
|
|
public readonly short damagePower;
|
|
public readonly float damageInterval;
|
|
public readonly short ammoVirtualDamagePower;
|
|
|
|
public WeaponItem(MySqlDataReader reader)
|
|
: base(reader)
|
|
{
|
|
if (!reader.IsDBNull(reader.GetOrdinal("offHandWeaponId")) && !reader.IsDBNull(reader.GetOrdinal("offHandEquipmentId")) && !reader.IsDBNull(reader.GetOrdinal("offHandVarientId")))
|
|
{
|
|
graphicsOffhandWeaponId = reader.GetUInt32("offHandWeaponId");
|
|
graphicsOffhandEquipmentId = reader.GetUInt32("offHandEquipmentId");
|
|
graphicsOffhandVariantId = reader.GetUInt32("offHandVarientId");
|
|
}
|
|
|
|
attack = reader.GetInt16("attack");
|
|
magicAttack = reader.GetInt16("magicAttack");
|
|
craftProcessing = reader.GetInt16("craftProcessing");
|
|
craftMagicProcessing = reader.GetInt16("craftMagicProcessing");
|
|
harvestPotency = reader.GetInt16("harvestPotency");
|
|
harvestLimit = reader.GetInt16("harvestLimit");
|
|
frequency = reader.GetByte("frequency");
|
|
rate = reader.GetInt16("rate");
|
|
magicRate = reader.GetInt16("magicRate");
|
|
craftProcessControl = reader.GetInt16("craftProcessControl");
|
|
harvestRate = reader.GetInt16("harvestRate");
|
|
critical = reader.GetInt16("critical");
|
|
magicCritical = reader.GetInt16("magicCritical");
|
|
parry = reader.GetInt16("parry");
|
|
|
|
damageAttributeType1 = reader.GetInt32("damageAttributeType1");
|
|
damageAttributeValue1 = reader.GetFloat("damageAttributeValue1");
|
|
damageAttributeType2 = reader.GetInt32("damageAttributeType2");
|
|
damageAttributeValue2 = reader.GetFloat("damageAttributeValue2");
|
|
damageAttributeType3 = reader.GetInt32("damageAttributeType3");
|
|
damageAttributeValue3 = reader.GetFloat("damageAttributeValue3");
|
|
|
|
damagePower = reader.GetInt16("damagePower");
|
|
damageInterval = reader.GetFloat("damageInterval");
|
|
ammoVirtualDamagePower = reader.GetInt16("ammoVirtualDamagePower");
|
|
}
|
|
}
|
|
|
|
class ArmorItem : EquipmentItem
|
|
{
|
|
//armor sheet
|
|
public readonly short defense;
|
|
public readonly short magicDefense;
|
|
public readonly short criticalDefense;
|
|
public readonly short evasion;
|
|
public readonly short magicResistance;
|
|
|
|
public readonly int damageDefenseType1;
|
|
public readonly short damageDefenseValue1;
|
|
public readonly int damageDefenseType2;
|
|
public readonly short damageDefenseValue2;
|
|
public readonly int damageDefenseType3;
|
|
public readonly short damageDefenseValue3;
|
|
public readonly int damageDefenseType4;
|
|
public readonly short damageDefenseValue4;
|
|
|
|
public ArmorItem(MySqlDataReader reader)
|
|
: base(reader)
|
|
{
|
|
defense = reader.GetInt16("defense");
|
|
magicDefense = reader.GetInt16("magicDefense");
|
|
criticalDefense = reader.GetInt16("criticalDefense");
|
|
evasion = reader.GetInt16("evasion");
|
|
magicResistance = reader.GetInt16("magicResistance");
|
|
|
|
damageDefenseType1 = reader.GetInt32("damageDefenseType1");
|
|
damageDefenseValue1 = reader.GetInt16("damageDefenseValue1");
|
|
damageDefenseType2 = reader.GetInt32("damageDefenseType2");
|
|
damageDefenseValue2 = reader.GetInt16("damageDefenseValue2");
|
|
damageDefenseType3 = reader.GetInt32("damageDefenseType3");
|
|
damageDefenseValue3 = reader.GetInt16("damageDefenseValue3");
|
|
damageDefenseType4 = reader.GetInt32("damageDefenseType4");
|
|
damageDefenseValue4 = reader.GetInt16("damageDefenseValue4");
|
|
}
|
|
}
|
|
|
|
class AccessoryItem : EquipmentItem
|
|
{
|
|
//accessory sheet
|
|
public readonly byte power;
|
|
public readonly byte size;
|
|
|
|
public AccessoryItem(MySqlDataReader reader)
|
|
: base(reader)
|
|
{
|
|
power = reader.GetByte("power");
|
|
size = reader.GetByte("size");
|
|
}
|
|
}
|
|
|
|
}
|