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17 lines
463 B
C#
17 lines
463 B
C#
using System;
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using FFXIVClassic.Common;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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class SetActorTargetAnimatedPacket
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{
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public const ushort OPCODE = 0x00D3;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket BuildPacket(uint sourceActorId, uint targetID)
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{
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return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((ulong)targetID));
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}
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}
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}
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