mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-22 20:57:47 +00:00
95 lines
No EOL
2.8 KiB
Lua
95 lines
No EOL
2.8 KiB
Lua
--[[
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PopulaceGuildlevePublisher Script
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Functions:
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eventTalkType(level (changes factionLeves), sayIntro, brokenBladePoints, shieldsPoints, hornhandPoints, showTutorialLeves, doOmen (!=0), menuId (to Jump), leveAllowances, ?, ?, ?)
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eventTalkPack(startGuildlevePack, endGuildlevePack)
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eventTalkCard(card1,card2,card3,card4,card5,card6,card7,card8)
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eventTalkDetail(guildLeveId, factionEvaluating, rewardType1, rewardQuantity1, rewardType2, rewardQuantity2, boostPoint, previouslyCompleted, completionBonus)
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eventTalkAfterOffer()
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eventHistoryleveExist(guildLeveId)
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eventHistoryleveCannot()
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eventGLChangeDetail(?, guildLeveId, boostPoint, rewardType1, rewardQuantity1, rewardType2, rewardQuantity2, factionEvaluating, previouslyCompleted)
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eventTalkChangeOne(skipQuestion)
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talkOfferMaxOver()
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askRetryRegionalleve(guildLeveId, leveAllowances);
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--]]
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require ("global")
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc)
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::MENU_LOOP::
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menuChoice = callClientFunction(player, "eventTalkType", 0x30, true, 0x02CE, 0x356, 0x367, true, 0, nil, 0x29, 0,0,0);
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--Battlecraft
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if (menuChoice == 1) then
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resultGLPack = callClientFunction(player, "eventTalkPack", 201, 207);
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if (resultGLPack == nil) then
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goto MENU_LOOP;
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else
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::CARDS_LOOP::
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cards = {0x30C3, 0x30C4, 0x30C1, 0x30C5, 0x30C6, 0x30C7, 0x30C8, 0x30C9};
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chosenGLCard = callClientFunction(player, "eventTalkCard", cards[1], cards[2], cards[3], cards[4], cards[5], cards[6], cards[7], cards[8]);
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if (chosenGLCard == -1) then
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goto MENU_LOOP;
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else
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wasAccepted = callClientFunction(player, "eventTalkDetail", cards[chosenGLCard], 0, 0xF4242, 0xD, 0xF4242, 0, 0, true, 0);
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if (wasAccepted == true) then
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end
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goto CARDS_LOOP;
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end
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end
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--FieldCraft Miner
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elseif (menuChoice == 0x15) then
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--FieldCraft Botanist
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elseif (menuChoice == 0x16) then
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--FieldCraft Fisher
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elseif (menuChoice == 0x17) then
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--FieldCraft Quit
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elseif (menuChoice == 0x18) then
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--Faction Broken Blade
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elseif (menuChoice == 0x29) then
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--Faction Shields
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elseif (menuChoice == 0x2A) then
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--Faction Horn and Hand
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elseif (menuChoice == 0x2B) then
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--Leve Evaluation
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elseif (menuChoice == 5) then
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--Tutorial
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elseif (menuChoice == 6) then
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--End of Info
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elseif (menuChoice == 7) then
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--Quit
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elseif (menuChoice == 8) then
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end
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--
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--
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--
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player:EndEvent();
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end
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function onEventUpdate(player, npc, step, menuOptionSelected)
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--player:RunEventFunction("eventTalkType", 0x32, true, 0x02CE, 0x356, 0x367, false, 2, nil, 0x29, 0,0,0);
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player:RunEventFunction("eventTalkPack", 201, 207);
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--player:RunEventFunction("eventTalkCard", 0x30C3, 0x30C4, 0x30C1, 0x30C5, 0x30C6, 0x30C7, 0x30C8, 0x30C9);
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--
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--player:RunEventFunction("eventGLChangeDetail", 0xDEAD, 0x30C4, 0xFF, 0xF4242, 0xD, 0xF4242, 0, 2, true);
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end |