mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-23 13:17:45 +00:00
44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
using FFXIVClassic_Map_Server.actors.group;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace FFXIVClassic_Map_Server.packets.WorldPackets.Receive
|
|
{
|
|
class PartySyncPacket
|
|
{
|
|
public ulong partyGroupId;
|
|
public uint owner;
|
|
public uint[] memberActorIds;
|
|
|
|
public bool invalidPacket = false;
|
|
|
|
public PartySyncPacket(byte[] data)
|
|
{
|
|
using (MemoryStream mem = new MemoryStream(data))
|
|
{
|
|
using (BinaryReader binReader = new BinaryReader(mem))
|
|
{
|
|
try
|
|
{
|
|
partyGroupId = binReader.ReadUInt64();
|
|
owner = binReader.ReadUInt32();
|
|
uint numMembers = binReader.ReadUInt32();
|
|
memberActorIds = new uint[numMembers];
|
|
|
|
for (int i = 0; i < numMembers; i++)
|
|
memberActorIds[i] = binReader.ReadUInt32();
|
|
}
|
|
catch (Exception)
|
|
{
|
|
invalidPacket = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|