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41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
using System;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.WorldPackets.Receive
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{
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class SessionEndPacket
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{
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public uint destinationZoneId;
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public ushort destinationSpawnType;
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public float destinationX;
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public float destinationY;
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public float destinationZ;
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public float destinationRot;
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public bool invalidPacket = false;
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public SessionEndPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try
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{
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destinationZoneId = binReader.ReadUInt32();
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destinationSpawnType = binReader.ReadUInt16();
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destinationX = binReader.ReadSingle();
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destinationY = binReader.ReadSingle();
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destinationZ = binReader.ReadSingle();
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destinationRot = binReader.ReadSingle();
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}
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catch (Exception)
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{
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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