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sapphire/src/scripts/common/ComDefMobHuntBoard.cpp

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#include <ScriptObject.h>
#include <Actor/Player.h>
using namespace Sapphire;
2018-10-28 21:53:21 +01:00
class ComDefMobHuntBoard :
public Sapphire::ScriptAPI::EventScript
{
public:
ComDefMobHuntBoard() :
Sapphire::ScriptAPI::EventScript( 0xB00CA )
{
}
void Scene00000( Entity::Player& player )
{
player.playScene( getId(), 0, HIDE_HOTBAR, 0, 1 );
}
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
{
Scene00000( player );
}
};