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24 lines
335 B
C
24 lines
335 B
C
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#ifndef _CALCBATTLE_H
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#define _CALCBATTLE_H
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#include <Server_Common/Common.h>
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#include <Server_Zone/Actor/Actor.h>
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using namespace Core::Entity;
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namespace Core {
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namespace Math {
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class CalcBattle
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{
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public:
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static uint32_t calculateHealValue( PlayerPtr pPlayer, uint32_t potency );
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private:
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};
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}
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}
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#endif
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