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sapphire/src/servers/Scripts/common/aethernet/HousingAethernet.cpp

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2018-11-21 17:17:47 +11:00
#include <ScriptObject.h>
#include <Actor/Player.h>
#include <Framework.h>
#include <Exd/ExdDataGenerated.h>
#include <Zone/Zone.h>
using namespace Core;
class HousingAethernet :
public Sapphire::ScriptAPI::EventScript
{
public:
HousingAethernet() :
Sapphire::ScriptAPI::EventScript( 0x001E0000 )
{
}
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
{
player.playScene( eventId, 0, HIDE_HOTBAR | NO_DEFAULT_CAMERA, [this, eventId]( Entity::Player& player, const Event::SceneResult& result )
{
auto pExdData = getFramework()->get< Core::Data::ExdDataGenerated >();
if( !pExdData )
return;
auto housingAethernetIds = pExdData->getHousingAethernetIdList();
auto terrritoryTypeId = player.getCurrentZone()->getTerritoryTypeId();
// param2 is the index starting from 0 inside housingaethernet.exd, but the ID column starts at 0x001E0000........ wtf
auto pHousingAethernet = pExdData->get< Core::Data::HousingAethernet >( getId() + result.param2 );
if( !pHousingAethernet )
return;
// check we're teleporting to the same territorytype
if( player.getCurrentZone()->getTerritoryTypeId() != pHousingAethernet->territoryType )
return;
player.sendDebug( "got level entry: " + std::to_string( pHousingAethernet->level ) );
} );
}
};