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sapphire/src/scripts/quest/subquest/gridania/SubFst045.cpp

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2018-12-30 19:06:21 +01:00
#include <Actor/Player.h>
#include <Manager/EventMgr.h>
#include <ScriptObject.h>
#include "Framework.h"
using namespace Sapphire;
// Quest Script: SubFst045_00201
// Quest Name: Passing Muster
// Quest ID: 65737
// Start NPC: 1000421
// End NPC: 1000421
class SubFst045 :
public Sapphire::ScriptAPI::EventScript
{
private:
// Basic quest information
// Quest vars / flags used
// GetQuestUI8AL
enum Sequence :
uint8_t
{
Seq0 = 0,
SeqFinish = 255,
};
// Quest rewards
static constexpr auto RewardExpFactor = 200;
static constexpr auto RewardGil = 128;
// Entities found in the script data of the quest
static constexpr auto Actor0 = 1000421;
static constexpr auto Seq0Actor0 = 0;
static constexpr auto Seq1Actor0 = 1;
public:
SubFst045() :
Sapphire::ScriptAPI::EventScript( 65737 )
{
};
~SubFst045()
{
};
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
{
auto pEventMgr = m_framework->get< World::Manager::EventMgr >();
auto actor = pEventMgr->mapEventActorToRealActor( static_cast<uint32_t>( actorId ) );
if ( actor == Actor0 )
{
if ( !player.hasQuest( getId() ) )
{
Scene00000( player );
}
else
{
Scene00001( player );
}
}
}
private:
void Scene00000( Entity::Player& player )
{
player.playScene( getId(), 0, 0,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if ( result.param2 == 1 )
player.updateQuest( getId(), SeqFinish );
} );
}
void Scene00001(Entity::Player& player)
{
player.playScene( getId(), 1, 0,
[&]( Entity::Player& player, const Event::SceneResult& result )
{
if ( result.param2 == 1 )
{
if ( player.giveQuestRewards( getId(), 0 ) )
player.finishQuest( getId() );
}
} );
}
};