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sapphire/src/scripts/common/SmallTalk.cpp

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#include <ScriptObject.h>
#include <Actor/Player.h>
using namespace Sapphire;
class SmallTalk :
public Sapphire::ScriptAPI::EventScript
{
public:
SmallTalk() :
Sapphire::ScriptAPI::EventScript( 0x000B0000 )
{
}
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
{
eventMgr().eventStart( player, actorId, eventId, Event::EventHandler::EventType::Talk, 0, 0 );
eventMgr().playScene( player, eventId, 0, HIDE_HOTBAR, { 0 },
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
eventMgr().eventFinish( player, eventId, 1 );
} );
}
};
EXPOSE_SCRIPT( SmallTalk );