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sapphire/src/servers/Server_Zone/Linkshell/Linkshell.h

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#ifndef CORE_LINKSHELL_H
#define CORE_LINKSHELL_H
#include <Server_Common/Common.h>
#include <set>
namespace Core
{
class Linkshell
{
private:
/*! unique ID of the linkshell */
uint64_t m_linkshellId;
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/*! ID of the master character */
uint64_t m_masterCharacterId;
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/*! ID list of all linkshell members */
std::set< uint64_t > m_memberIds;
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/*! Name of the linkshell */
std::string m_name;
/*! List of member IDs with leader rank */
std::set< uint64_t > m_leaderIds;
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/*! list of IDs of pending character invites */
std::set< uint64_t > m_inviteIds;
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public:
Linkshell( uint64_t id,
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const std::string& name,
uint64_t masterId,
const std::set< uint64_t >& members,
const std::set< uint64_t >& leaders,
const std::set< uint64_t >& invites );
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uint64_t getId() const;
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const std::string& getName() const;
uint64_t getMasterId() const;
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const std::set< uint64_t >& getMemberIdList() const;
std::set< uint64_t >& getMemberIdList();
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const std::set< uint64_t >& getLeaderIdList() const;
std::set< uint64_t >& getLeaderIdList();
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const std::set< uint64_t >& getInviteIdList() const;
std::set< uint64_t >& getInviteIdList();
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void addMember( uint64_t memberId );
void removeMember( uint64_t memberId );
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void addLeader( uint64_t memberId );
void removeLeader( uint64_t memberId );
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void addInvite( uint64_t memberId );
void removeInvite( uint64_t memberId );
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};
}
#endif //SAPPHIRE_LINKSHELL_H