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sapphire/src/servers/sapphire_zone/Math/CalcBattle.h

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#ifndef _CALCBATTLE_H
#define _CALCBATTLE_H
#include <common/Common.h>
#include "Actor/Chara.h"
using namespace Core::Entity;
namespace Core {
namespace Math {
class CalcBattle
{
public:
static uint32_t calculateHealValue( PlayerPtr pPlayer, uint32_t potency );
private:
};
}
}
#endif