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sapphire/src/scripts/instances/deepdungeon/ThePalaceoftheDeadFloors2130.cpp

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#include <ScriptObject.h>
#include <Territory/InstanceContent.h>
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using namespace Sapphire;
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class ThePalaceoftheDeadFloors2130 :
public Sapphire::ScriptAPI::InstanceContentScript
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{
public:
ThePalaceoftheDeadFloors2130() :
Sapphire::ScriptAPI::InstanceContentScript( 60003 )
{ }
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void onInit( InstanceContent& instance ) override
{
instance.registerEObj( "sgvf_w_lvd_b0959", 2002872, 6387948, 4, { -300.000000f, -0.116918f, -237.513199f }, 1.000000f, 0.000000f );
// States -> vf_bextwall_on (id: 3) vf_bextwall_on2off (id: 4) vf_bextwall_off (id: 10)
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}
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void onUpdate( InstanceContent& instance, uint32_t currTime ) override
{
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}
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void onEnterTerritory( InstanceContent& instance, Entity::Player& player, uint32_t eventId, uint16_t param1,
uint16_t param2 ) override
{
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}
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};
EXPOSE_SCRIPT( ThePalaceoftheDeadFloors2130 );