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sapphire/src/servers/Server_Common/Network/PacketDef/Ipcs.h

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#ifndef _CORE_NETWORK_PACKETS_IPCS_H
#define _CORE_NETWORK_PACKETS_IPCS_H
#include<stdint.h>
namespace Core {
namespace Network {
namespace Packets {
////////////////////////////////////////////////////////////////////////////////
/// Lobby Connection IPC Codes
/**
* Server IPC Lobby Type Codes.
*/
enum ServerLobbyIpcType : uint16_t
{
LobbyError = 0x0002,
LobbyServiceAccountList = 0x000C,
LobbyCharList = 0x000D,
LobbyCharCreate = 0x000E,
LobbyEnterWorld = 0x000F,
LobbyServerList = 0x0015,
LobbyRetainerList = 0x0017,
};
/**
* Client IPC Lobby Type Codes.
*/
enum ClientLobbyIpcType : uint16_t
{
ReqCharList = 0x0003,
ReqEnterWorld = 0x0004,
ReqServiceAccountList = 0x0005,
ReqCharDelete = 0x000A,
ReqCharCreate = 0x000B,
};
////////////////////////////////////////////////////////////////////////////////
/// Zone Connection IPC Codes
/**
* Server IPC Zone Type Codes.
*/
enum ServerZoneIpcType : uint16_t
{
Ping = 0x0065, // updated for sb
Init = 0x0066, // updated for sb
Chat = 0x0067, // updated for sb
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ChatBanned = 0x006B,
Logout = 0x0077, // updated for sb
CFNotify = 0x0078,
CFMemberStatus = 0x0079,
CFDutyInfo = 0x007A,
CFPlayerInNeed = 0x007F,
Playtime = 0x00AF, // updated for sb
SocialRequestError = 0x00AD,
SocialRequestResponse = 0x11AF,
CFRegistered = 0x00B0,
SocialList = 0x00B4, // updated for sb
UpdateSearchInfo = 0x00B6, // updated for sb
InitSearchInfo = 0x00B7, // updated for sb
ServerNotice = 0x00BC, // updated for sb
SetOnlineStatus = 0x00BD, // updated for sb
BlackList = 0x00CA, // updated for sb
LogMessage = 0x00D0, // updated for sb
LinkshellList = 0x00D1, // updated for sb
StatusEffectList = 0x00F0, // updated for sb
Effect = 0x00F1, // updated for sb
GCAffiliation = 0x00FC,
ActorSetPos = 0x0114, // updated for sb
ActorCast = 0x0116, // updated for sb
PlayerSpawn = 0x0110, // updated for sb
NpcSpawn = 0x0111, // updated for sb
ActorMove = 0x0112, // updated for sb
HateList = 0x011A, // updated for sb borked
UpdateClassInfo = 0x011D, // updated for sb
InitUI = 0x011E, // updated for sb
PlayerStats = 0x011F, // updated for sb
ActorOwner = 0x0120, // updated for sb
PlayerStateFlags = 0x0121, // updated for sb
PlayerClassInfo = 0x0123, // updated for sb
ModelEquip = 0x0124, // updated for sb
ItemInfo = 0x0139, // updated for sb
ContainerInfo = 0x013A, // updated for sb
InventoryTransactionFinish = 0x013B, // updated for sb
InventoryTransaction = 0x013C, // updated for sb
CurrencyCrystalInfo = 0x013D,
InventoryActionAck = 0x1139,
UpdateInventorySlot = 0x0140, // updated for sb
AddStatusEffect = 0x0141,
ActorControl142 = 0x0142, // unchanged for sb
ActorControl143 = 0x0143, // unchanged for sb
ActorControl144 = 0x0144, // unchanged for sb
UpdateHpMpTp = 0x0145, // unchanged for sb
EventPlay = 0x0154, // updated for sb
EventStart = 0x015D, // updated for sb
EventFinish = 0x015E, // updated for sb
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EventLinkshell = 0x0169,
QuestActiveList = 0x0171, // updated for sb
QuestUpdate = 0x0172, // updated for sb
QuestCompleteList = 0x0173, // updated for sb
QuestFinish = 0x0174, // updated for sb
QuestMessage = 0x0179,
QuestTracker = 0x0181, // updated for sb
ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111
ActorFreeSpawn = 0x0191, // unchanged for sb
InitZone = 0x019A, // unchanged for sb
WeatherChange = 0x01AF, // updated for sb
Discovery = 0x01B2, // updated for sb
EorzeaTimeOffset = 0x01B4,
CFAvailableContents = 0x01CF,
PrepareZoning = 0x0239, // updated for sb
// Unknown IPC types that still need to be sent
// TODO: figure all these out properly
IPCTYPE_UNK_320 = 0x1FB,
IPCTYPE_UNK_322 = 0x1FD,
};
// TODO: Include structures for the individual packet segment types
/**
* Client IPC Zone Type Codes.
*/
enum ClientZoneIpcType : uint16_t
{
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PingHandler = 0x0065, // updated for sb
InitHandler = 0x0066, // updated for sb
ChatHandler = 0x0067, // updated for sb
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FinishLoadingHandler = 0x0069, // updated for sb
CFCommenceHandler = 0x006F,
CFRegisterDuty = 0x0071,
CFRegisterRoulette = 0x0072,
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PlayTimeHandler = 0x0073, // updated for sb
LogoutHandler = 0x0074, // updated for sb
CFDutyInfoHandler = 0x0078,
SocialReqSendHandler = 0x00A5,
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SocialListHandler = 0x00AA, // updated for sb
SetSearchInfoHandler = 0x00AC, // updated for sb
ReqSearchInfoHandler = 0x00AD,
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BlackListHandler = 0x00B7, // updated for sb
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LinkshellListHandler = 0x00BF, // updated for sb
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FcInfoReqHandler = 0x0100, // updated for sb
ZoneLineHandler = 0x0107, // updated for sb
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ActionHandler = 0x0108, // updated for sb
DiscoveryHandler = 0x0109, // updated for sb
SkillHandler = 0x010B, // updated for sb
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GMCommand1 = 0x010C, // updated for sb
GMCommand2 = 0x010D, // updated for sb
UpdatePositionHandler = 0x010F, // updated for sb
InventoryModifyHandler = 0x0116, // updated for sb
TalkEventHandler = 0x011F, // updated for sb
EmoteEventHandler = 0x0120, // updated for sb
WithinRangeEventHandler = 0x0121, // updated for sb
OutOfRangeEventHandler = 0x0122, // updated for sb
EnterTeriEventHandler = 0x0123, // updated for sb
ReturnEventHandler = 0x0128,
TradeReturnEventHandler = 0x0129,
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LinkshellEventHandler = 0x013B,
LinkshellEventHandler1 = 0x013C,
};
////////////////////////////////////////////////////////////////////////////////
/// Chat Connection IPC Codes
/**
* Server IPC Chat Type Codes.
*/
enum ServerChatIpcType : uint16_t
{
Tell = 0x0064, // updated for sb
TellErrNotFound = 0x0066,
};
/**
* Client IPC Chat Type Codes.
*/
enum ClientChatIpcType : uint16_t
{
TellReq = 0x0064,
};
} /* Packets */
} /* Network */
} /* Core */
#endif /*_CORE_NETWORK_PACKETS_IPCS_H*/