1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-27 06:47:45 +00:00
sapphire/src/servers/sapphire_zone/Inventory/ItemUtil.cpp

173 lines
4.3 KiB
C++
Raw Normal View History

#include "ItemUtil.h"
#include "ItemContainer.h"
#include "Item.h"
#include "Framework.h"
#include <Network/CommonActorControl.h>
#include <Exd/ExdDataGenerated.h>
#include <Logging/Logger.h>
#include <Database/DatabaseDef.h>
extern Core::Framework g_fw;
bool Core::Items::Util::isArmory( uint16_t containerId )
{
return
containerId == Common::ArmoryBody ||
containerId == Common::ArmoryEar ||
containerId == Common::ArmoryFeet ||
containerId == Common::ArmoryHand ||
containerId == Common::ArmoryHead ||
containerId == Common::ArmoryLegs ||
containerId == Common::ArmoryMain ||
containerId == Common::ArmoryOff ||
containerId == Common::ArmoryRing ||
containerId == Common::ArmoryWaist ||
containerId == Common::ArmoryWrist;
}
uint16_t Core::Items::Util::getArmoryToEquipSlot( uint8_t slotId )
{
switch( slotId )
{
case Common::Body:
return Common::ArmoryBody;
case Common::Ear:
return Common::ArmoryEar;
case Common::Feet:
return Common::ArmoryFeet;
case Common::Hands:
return Common::ArmoryHand;
case Common::Legs:
return Common::ArmoryLegs;
case Common::MainHand:
return Common::ArmoryMain;
case Common::OffHand:
return Common::ArmoryOff;
case Common::Ring2:
case Common::Ring1:
return Common::ArmoryRing;
case Common::Waist:
return Common::ArmoryWaist;
case Common::Wrist:
return Common::ArmoryWrist;
default:
return 0;
}
}
bool Core::Items::Util::isEquipment( uint16_t containerId )
{
return containerId == Common::GearSet0;
}
bool Core::Items::Util::isOneHandedWeapon( Common::ItemUICategory weaponCategory )
{
switch ( weaponCategory )
{
case Common::ItemUICategory::AlchemistsPrimaryTool:
case Common::ItemUICategory::ArmorersPrimaryTool:
case Common::ItemUICategory::BotanistsPrimaryTool:
case Common::ItemUICategory::CulinariansPrimaryTool:
case Common::ItemUICategory::OnehandedConjurersArm:
case Common::ItemUICategory::CarpentersPrimaryTool:
case Common::ItemUICategory::FishersPrimaryTool:
case Common::ItemUICategory::GladiatorsArm:
case Common::ItemUICategory::GoldsmithsPrimaryTool:
case Common::ItemUICategory::LeatherworkersPrimaryTool:
case Common::ItemUICategory::MinersPrimaryTool:
case Common::ItemUICategory::OnehandedThaumaturgesArm:
case Common::ItemUICategory::WeaversPrimaryTool:
case Common::ItemUICategory::BlacksmithsPrimaryTool:
return true;
default:
return false;
}
}
Core::ItemPtr Core::Items::Util::loadItem( uint64_t uId )
{
auto pExdData = g_fw.get< Data::ExdDataGenerated >();
auto pDb = g_fw.get< Db::DbWorkerPool< Db::CharaDbConnection > >();
// load actual item
auto itemRes = pDb->query( "SELECT catalogId, stack, flags FROM charaglobalitem WHERE itemId = " + std::to_string( uId ) + ";" );
if( !itemRes->next() )
return nullptr;
try
{
auto itemInfo = pExdData->get< Core::Data::Item >( itemRes->getUInt( 1 ) );
bool isHq = itemRes->getUInt( 3 ) == 1;
ItemPtr pItem = make_Item( uId,
itemRes->getUInt( 1 ),
itemInfo->modelMain,
itemInfo->modelSub,
isHq );
pItem->setStackSize( itemRes->getUInt( 2 ) );
return pItem;
}
catch( ... )
{
return nullptr;
}
}
Core::Common::ContainerType Core::Items::Util::getContainerType( uint32_t containerId )
{
if( containerId < 5 )
{
return Common::Bag;
}
else if( containerId < 2000 )
{
return Common::GearSet;
}
else if( containerId < 3200 )
{
return Common::CurrencyCrystal;
}
else if( containerId < 3600 )
{
return Common::Armory;
}
else
{
return Common::Unknown;
}
}
uint32_t Core::Items::Util::getNextUId()
{
uint32_t charId = 0;
auto pDb = g_fw.get< Db::DbWorkerPool< Db::CharaDbConnection > >();
auto pQR = pDb->query( "SELECT MAX(ItemId) FROM charaglobalitem" );
if( !pQR->next() )
return 0x00500001;
charId = pQR->getUInt( 1 ) + 1;
if( charId < 0x00500001 )
return 0x00500001;
return charId;
}