2017-12-08 15:38:25 +01:00
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#include <Server_Common/Logging/Logger.h>
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#include <Server_Common/Exd/ExdData.h>
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2017-08-18 17:29:36 +02:00
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2017-12-10 01:52:03 +11:00
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#include "NativeScript.h"
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2017-08-18 17:29:36 +02:00
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2017-12-08 15:38:25 +01:00
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#include "Zone/Zone.h"
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#include "Actor/Player.h"
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#include "Actor/BattleNpc.h"
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#include "ServerZone.h"
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#include "Event/Event.h"
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#include "Event/EventHelper.h"
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#include "StatusEffect/StatusEffect.h"
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#include "Network/PacketWrappers/ServerNoticePacket.h"
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#include "Script/ScriptManager.h"
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2017-08-18 17:29:36 +02:00
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#include <boost/lexical_cast.hpp>
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#include <boost/shared_ptr.hpp>
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#include <boost/make_shared.hpp>
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#include <boost/format.hpp>
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#include <boost/foreach.hpp>
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extern Core::Logger g_log;
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extern Core::Data::ExdData g_exdData;
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extern Core::ServerZone g_serverZone;
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Core::Scripting::ScriptManager::ScriptManager()
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{
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m_nativeScriptHandler = create_script_engine();
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}
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Core::Scripting::ScriptManager::~ScriptManager()
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{
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}
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void Core::Scripting::ScriptManager::loadDir( std::string dirname, std::set<std::string>& chaiFiles )
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{
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2017-11-26 00:38:33 +11:00
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g_log.info( "ScriptEngine: loading scripts from " + dirname );
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boost::filesystem::path targetDir( dirname );
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boost::filesystem::recursive_directory_iterator iter( targetDir ), eod;
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BOOST_FOREACH( boost::filesystem::path const& i, make_pair( iter, eod ) )
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2017-12-10 02:49:22 +11:00
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{
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if( is_regular_file( i ) && boost::filesystem::extension( i.string() ) == ".chai" ||
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boost::filesystem::extension( i.string() ) == ".inc" )
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{
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chaiFiles.insert( i.string() );
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}
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}
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2017-08-18 17:29:36 +02:00
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}
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2017-12-08 15:38:25 +01:00
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void Core::Scripting::ScriptManager::onPlayerFirstEnterWorld( Entity::Player& player )
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{
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// try
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// {
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// std::string test = m_onFirstEnterWorld( player );
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// }
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// catch( const std::exception &e )
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// {
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// std::string what = e.what();
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// g_log.Log( LoggingSeverity::error, what );
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// }
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}
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2017-11-28 17:22:19 +01:00
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bool Core::Scripting::ScriptManager::registerBnpcTemplate( std::string templateName, uint32_t bnpcBaseId,
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uint32_t bnpcNameId, uint32_t modelId, std::string aiName )
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{
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return g_serverZone.registerBnpcTemplate( templateName, bnpcBaseId, bnpcNameId, modelId, aiName );
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}
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void Core::Scripting::ScriptManager::reload()
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{
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// auto handler = create_chaiscript();
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// m_pChaiHandler.swap( handler );
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// init();
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}
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bool Core::Scripting::ScriptManager::onTalk( Entity::Player& player, uint64_t actorId, uint32_t eventId )
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{
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std::string eventName = "onTalk";
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std::string objName = Event::getEventName( eventId );
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2017-12-08 11:46:47 +01:00
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player.sendDebug( "Actor: " +
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std::to_string( actorId ) + " -> " +
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std::to_string( Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ) ) +
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" \neventId: " +
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std::to_string( eventId ) +
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" (0x" + boost::str( boost::format( "%|08X|" )
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% static_cast< uint64_t >( eventId & 0xFFFFFFF ) ) + ")" );
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uint16_t eventType = eventId >> 16;
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auto script = m_nativeScriptHandler->getQuestScript( eventId );
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if( script )
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{
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player.sendDebug( "Calling: " + objName + "." + eventName );
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player.eventStart( actorId, eventId, Event::Event::Talk, 0, 0 );
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script->onTalk( eventId, player, actorId );
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2017-12-08 11:46:47 +01:00
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player.checkEvent( eventId );
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}
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else
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{
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if ( eventType == Common::EventType::Quest )
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{
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auto questInfo = g_exdData.getQuestInfo( eventId );
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if ( questInfo )
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{
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player.sendUrgent( "Quest not implemented: " + questInfo->name );
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return false;
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}
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}
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}
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return true;
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}
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2017-12-08 15:38:25 +01:00
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bool Core::Scripting::ScriptManager::onEnterTerritory( Entity::Player& player, uint32_t eventId,
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uint16_t param1, uint16_t param2 )
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{
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std::string eventName = "onEnterTerritory";
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std::string objName = Event::getEventName( eventId );
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auto script = m_nativeScriptHandler->getZoneScript( player.getZoneId() );
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if( script )
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{
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player.sendDebug( "Calling: " + objName + "." + eventName );
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player.eventStart( player.getId(), eventId, Event::Event::EnterTerritory, 0, player.getZoneId() );
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script->onEnterZone( player, eventId, param1, param2 );
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player.checkEvent( eventId );
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return true;
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}
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return false;
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}
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bool Core::Scripting::ScriptManager::onWithinRange( Entity::Player& player, uint32_t eventId, uint32_t param1,
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float x, float y, float z )
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{
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// std::string eventName = "onWithinRange";
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// std::string objName = Event::getEventName( eventId );
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//
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// try
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// {
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// // Get object from engine
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// auto obj = m_pChaiHandler->eval( Event::getEventName( eventId ) );
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//
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// player.sendDebug( "Calling: " + objName + "." + eventName );
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//
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// player.eventStart( player.getId(), eventId, Event::Event::WithinRange, 1, param1 );
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//
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// auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, uint32_t, Entity::Player&, uint32_t,
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// float, float, float ) > >( eventName );
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// fn( obj, eventId, player, param1, x, y, z );
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//
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// player.checkEvent( eventId );
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// }
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// catch( std::exception& e )
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// {
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// player.sendDebug( e.what() );
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// return false;
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// }
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// return true;
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return false;
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}
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2017-12-08 11:46:47 +01:00
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bool Core::Scripting::ScriptManager::onOutsideRange( Entity::Player& player, uint32_t eventId, uint32_t param1,
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float x, float y, float z )
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{
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// std::string eventName = "onOutsideRange";
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// std::string objName = Event::getEventName( eventId );
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//
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// try
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// {
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// // Get object from engine
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// auto obj = m_pChaiHandler->eval( Event::getEventName( eventId ) );
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//
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// player.sendDebug( "Calling: " + objName + "." + eventName );
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//
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// player.eventStart( player.getId(), eventId, Event::Event::OutsideRange, 1, param1 );
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//
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// auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, uint32_t, Entity::Player&, uint32_t,
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// float, float, float ) > >( eventName );
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// fn( obj, eventId, player, param1, x, y, z );
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//
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// player.checkEvent( eventId );
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// }
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// catch( std::exception& e )
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// {
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// player.sendDebug( e.what() );
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// return false;
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// }
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// return true;
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return false;
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}
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bool Core::Scripting::ScriptManager::onEmote( Entity::Player& player, uint64_t actorId,
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uint32_t eventId, uint8_t emoteId )
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{
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std::string eventName = "onEmote";
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std::string objName = Event::getEventName( eventId );
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auto script = m_nativeScriptHandler->getQuestScript( eventId );
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if( script )
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{
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player.sendDebug( "Calling: " + objName + "." + eventName );
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2017-12-08 11:46:47 +01:00
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player.eventStart( actorId, eventId, Event::Event::Emote, 0, emoteId );
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script->onEmote( actorId, eventId, emoteId, player );
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player.checkEvent( eventId );
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}
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else
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{
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uint16_t eventType = eventId >> 16;
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if( eventType == Common::EventType::Quest )
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{
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auto questInfo = g_exdData.getQuestInfo( eventId );
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if( questInfo )
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{
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player.sendUrgent( "Quest not implemented: " + questInfo->name );
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return false;
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}
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}
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return false;
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}
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return true;
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}
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bool Core::Scripting::ScriptManager::onEventHandlerReturn( Entity::Player& player, uint32_t eventId,
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uint16_t subEvent, uint16_t param1, uint16_t param2,
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uint16_t param3 )
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{
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player.sendDebug( "eventId: " +
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std::to_string( eventId ) +
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" ( 0x" + boost::str( boost::format( "%|08X|" ) % ( uint64_t ) ( eventId & 0xFFFFFFF ) ) + " ) " +
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" scene: " + std::to_string( subEvent ) +
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" p1: " + std::to_string( param1 ) +
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" p2: " + std::to_string( param2 ) +
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" p3: " + std::to_string( param3 ) );
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try
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{
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auto pEvent = player.getEvent( eventId );
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if( pEvent )
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{
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pEvent->setPlayedScene( false );
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// try to retrieve a stored callback
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auto eventCallback = pEvent->getEventReturnCallback();
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// if there is one, proceed to call it
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if( eventCallback )
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{
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eventCallback( player, eventId, param1, param2, param3 );
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if( !pEvent->hasPlayedScene() )
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player.eventFinish( eventId, 1 );
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else
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pEvent->setPlayedScene( false );
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}
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// else, finish the event.
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else
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player.eventFinish( eventId, 1 );
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}
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}
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catch( std::exception& e )
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{
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player.sendNotice( e.what() );
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return false;
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}
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return true;
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}
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bool Core::Scripting::ScriptManager::onEventHandlerTradeReturn( Entity::Player& player, uint32_t eventId,
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uint16_t subEvent, uint16_t param, uint32_t catalogId )
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{
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2017-12-10 01:52:03 +11:00
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// std::string eventName = Event::getEventName( eventId ) + "_TRADE";
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//
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// try
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// {
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// auto fn = m_pChaiHandler->eval< std::function< void( Entity::Player&, uint32_t,
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|
|
|
// uint16_t, uint16_t, uint32_t ) > >( eventName );
|
|
|
|
// fn( player, eventId, subEvent, param, catalogId );
|
|
|
|
// }
|
|
|
|
// catch( ... )
|
|
|
|
// {
|
|
|
|
// return false;
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// return true;
|
|
|
|
|
|
|
|
return false;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
|
2017-12-08 11:46:47 +01:00
|
|
|
bool Core::Scripting::ScriptManager::onEventItem( Entity::Player& player, uint32_t eventItemId,
|
2017-11-28 17:22:19 +01:00
|
|
|
uint32_t eventId, uint32_t castTime, uint64_t targetId )
|
2017-08-18 17:29:36 +02:00
|
|
|
{
|
2017-12-10 01:52:03 +11:00
|
|
|
// std::string eventName = "onEventItem";
|
|
|
|
// std::string objName = Event::getEventName( eventId );
|
|
|
|
//
|
|
|
|
// try
|
|
|
|
// {
|
|
|
|
// auto obj = m_pChaiHandler->eval( Event::getEventName( eventId ) );
|
|
|
|
//
|
|
|
|
// player.sendDebug( "Calling: " + objName + "." + eventName );
|
|
|
|
//
|
|
|
|
// player.eventStart( targetId, eventId, Event::Event::Item, 0, 0 );
|
|
|
|
//
|
|
|
|
// auto fn = m_pChaiHandler->eval< std::function< void( chaiscript::Boxed_Value &, uint32_t, Entity::Player&,
|
|
|
|
// uint32_t, uint32_t, uint64_t ) > >( eventName );
|
|
|
|
// fn( obj, eventId, player, eventItemId, castTime, targetId );
|
|
|
|
// }
|
|
|
|
// catch( std::exception& e )
|
|
|
|
// {
|
|
|
|
// player.sendNotice( e.what() );
|
|
|
|
// return false;
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// return true;
|
|
|
|
return false;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
|
2017-12-08 11:46:47 +01:00
|
|
|
bool Core::Scripting::ScriptManager::onMobKill( Entity::Player& player, uint16_t nameId )
|
2017-08-18 17:29:36 +02:00
|
|
|
{
|
|
|
|
std::string eventName = "onBnpcKill_" + std::to_string( nameId );
|
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
|
2017-08-18 17:29:36 +02:00
|
|
|
// loop through all active quests and try to call available onMobKill callbacks
|
|
|
|
for( size_t i = 0; i < 30; i++ )
|
|
|
|
{
|
2017-12-08 11:46:47 +01:00
|
|
|
auto activeQuests = player.getQuestActive( static_cast< uint16_t >( i ) );
|
2017-08-18 17:29:36 +02:00
|
|
|
if( !activeQuests )
|
|
|
|
continue;
|
|
|
|
|
|
|
|
uint16_t questId = activeQuests->c.questId;
|
2017-12-10 01:52:03 +11:00
|
|
|
|
|
|
|
auto script = m_nativeScriptHandler->getQuestScript( questId );
|
|
|
|
if( script )
|
2017-08-18 17:29:36 +02:00
|
|
|
{
|
|
|
|
std::string objName = Event::getEventName( 0x00010000 | questId );
|
|
|
|
|
2017-12-08 11:46:47 +01:00
|
|
|
player.sendDebug("Calling: " + objName + "." + eventName);
|
2017-08-18 17:29:36 +02:00
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
script->onNpcKill( nameId, player );
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2017-12-08 11:46:47 +01:00
|
|
|
bool Core::Scripting::ScriptManager::onCastFinish( Entity::Player& player, Entity::ActorPtr pTarget, uint32_t actionId )
|
2017-08-18 17:29:36 +02:00
|
|
|
{
|
2017-12-10 01:52:03 +11:00
|
|
|
auto script = m_nativeScriptHandler->getAbilityScript( actionId );
|
|
|
|
|
|
|
|
if( script )
|
|
|
|
script->onCastFinish( player, pTarget );
|
|
|
|
|
|
|
|
return true;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
bool Core::Scripting::ScriptManager::onStatusReceive( Entity::ActorPtr pActor, uint32_t effectId )
|
|
|
|
{
|
2017-12-10 01:52:03 +11:00
|
|
|
auto script = m_nativeScriptHandler->getStatusEffectScript( effectId );
|
|
|
|
if( script )
|
2017-08-18 17:29:36 +02:00
|
|
|
{
|
|
|
|
if( pActor->isPlayer() )
|
2017-12-10 01:52:03 +11:00
|
|
|
pActor->getAsPlayer()->sendDebug( "Calling status recieve for statusid: " + effectId );
|
2017-08-18 17:29:36 +02:00
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
script->onApply( pActor );
|
|
|
|
|
|
|
|
return true;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
return false;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
bool Core::Scripting::ScriptManager::onStatusTick( Entity::ActorPtr pActor, Core::StatusEffect::StatusEffect& effect )
|
|
|
|
{
|
2017-12-10 01:52:03 +11:00
|
|
|
auto script = m_nativeScriptHandler->getStatusEffectScript( effect.getId() );
|
|
|
|
if( script )
|
2017-08-18 17:29:36 +02:00
|
|
|
{
|
|
|
|
if( pActor->isPlayer() )
|
2017-12-10 01:52:03 +11:00
|
|
|
pActor->getAsPlayer()->sendDebug( "Calling status tick for statusid: " + effect.getId() );
|
2017-08-18 17:29:36 +02:00
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
script->onTick( pActor );
|
|
|
|
|
|
|
|
return true;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
return false;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
bool Core::Scripting::ScriptManager::onStatusTimeOut( Entity::ActorPtr pActor, uint32_t effectId )
|
|
|
|
{
|
2017-12-10 01:52:03 +11:00
|
|
|
auto script = m_nativeScriptHandler->getStatusEffectScript( effectId );
|
|
|
|
if( script )
|
2017-08-18 17:29:36 +02:00
|
|
|
{
|
|
|
|
if( pActor->isPlayer() )
|
2017-12-10 01:52:03 +11:00
|
|
|
pActor->getAsPlayer()->sendDebug( "Calling status tick for statusid: " + effectId );
|
2017-08-18 17:29:36 +02:00
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
script->onExpire( pActor );
|
|
|
|
|
|
|
|
return true;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
return false;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
bool Core::Scripting::ScriptManager::onZoneInit( ZonePtr pZone )
|
|
|
|
{
|
2017-12-10 01:52:03 +11:00
|
|
|
auto script = m_nativeScriptHandler->getZoneScript( pZone->getId() );
|
|
|
|
if( script )
|
2017-08-18 17:29:36 +02:00
|
|
|
{
|
2017-12-10 01:52:03 +11:00
|
|
|
script->onZoneInit();
|
2017-08-18 17:29:36 +02:00
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
return true;
|
|
|
|
}
|
2017-08-18 17:29:36 +02:00
|
|
|
|
2017-12-10 01:52:03 +11:00
|
|
|
return false;
|
2017-08-18 17:29:36 +02:00
|
|
|
}
|