2017-08-08 13:53:47 +02:00
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#ifndef GAMECONNECTION_H
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#define GAMECONNECTION_H
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2018-03-06 22:22:19 +01:00
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#include <Network/Connection.h>
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#include <Network/Acceptor.h>
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#include <Network/CommonNetwork.h>
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2017-08-08 13:53:47 +02:00
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2018-03-06 22:22:19 +01:00
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#include <Network/PacketContainer.h>
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#include <Util/LockedQueue.h>
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2017-08-08 13:53:47 +02:00
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2018-10-24 23:39:11 +02:00
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#include <asio.hpp>
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2018-10-26 13:46:28 +02:00
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#include <map>
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2017-12-18 12:36:52 +01:00
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#include "LobbyPacketContainer.h"
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2017-08-08 13:53:47 +02:00
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#include "Forwards.h"
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#define DECLARE_HANDLER( x ) void x( Packets::GamePacketPtr pInPacket, Entity::PlayerPtr pPlayer )
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2019-06-07 18:12:35 +10:00
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namespace Sapphire::Lobby
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2017-08-08 13:53:47 +02:00
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{
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2019-06-07 18:12:35 +10:00
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class GameConnection : public Network::Connection
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2018-10-28 21:53:21 +01:00
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{
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2017-08-08 13:53:47 +02:00
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2018-10-28 21:53:21 +01:00
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private:
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// TODO move the next three params to the session, makes more sense there
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// encryption key
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uint8_t m_encKey[0x10];
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2017-08-08 13:53:47 +02:00
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2018-10-28 21:53:21 +01:00
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// base key, the encryption key is generated from this
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2021-11-27 00:53:57 +01:00
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union
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{
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struct {
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uint32_t magic;
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uint32_t key;
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uint32_t version;
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char keyPhrase[ 0x20 ];
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};
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uint8_t rawKey[ 0x2C ];
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} m_baseKey;
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2017-08-08 13:53:47 +02:00
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2018-10-28 21:53:21 +01:00
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bool m_bEncryptionInitialized;
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2017-08-08 13:53:47 +02:00
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2019-06-07 18:12:35 +10:00
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Network::AcceptorPtr m_pAcceptor;
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2017-08-08 13:53:47 +02:00
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2018-10-28 21:53:21 +01:00
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LobbySessionPtr m_pSession;
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2017-08-08 13:53:47 +02:00
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2019-06-07 18:12:35 +10:00
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Common::Util::LockedQueue< Network::Packets::GamePacketPtr > m_inQueue;
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Common::Util::LockedQueue< Network::Packets::GamePacketPtr > m_outQueue;
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2019-03-24 22:12:36 +11:00
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std::vector< uint8_t > m_packets;
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2017-08-08 13:53:47 +02:00
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2018-10-28 21:53:21 +01:00
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public:
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2020-03-01 01:09:33 +11:00
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GameConnection( Network::HivePtr pHive, Network::AcceptorPtr pAcceptor );
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2017-08-08 13:53:47 +02:00
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2018-10-28 21:53:21 +01:00
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~GameConnection();
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2017-08-08 13:53:47 +02:00
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2018-10-28 21:53:21 +01:00
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void generateEncryptionKey( uint32_t key, const std::string& keyPhrase );
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2017-08-08 13:53:47 +02:00
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2018-10-28 21:53:21 +01:00
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// overwrite the parents onConnect for our game socket needs
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2019-03-08 09:43:56 +01:00
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void onAccept( const std::string& host, uint16_t port ) override;
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2017-08-08 13:53:47 +02:00
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2019-03-08 09:43:56 +01:00
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void onDisconnect() override;
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2017-08-08 13:53:47 +02:00
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2019-03-08 09:43:56 +01:00
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void onRecv( std::vector< uint8_t >& buffer ) override;
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2017-08-08 13:53:47 +02:00
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2019-03-08 09:43:56 +01:00
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void onError( const asio::error_code& error ) override;
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2017-08-08 13:53:47 +02:00
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2021-11-27 00:53:57 +01:00
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void sendError( uint32_t requestNumber, uint32_t clientTimeValue, uint32_t errorCode, uint16_t messageId, uint32_t tmpId );
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void serviceLogin( Network::Packets::FFXIVARR_PACKET_RAW& packet, uint32_t tmpId );
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void gameLogin( Network::Packets::FFXIVARR_PACKET_RAW& packet, uint32_t tmpId );
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2017-08-08 13:53:47 +02:00
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2021-11-27 00:53:57 +01:00
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bool login( Network::Packets::FFXIVARR_PACKET_RAW& packet, uint32_t tmpId );
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bool charaMake( Network::Packets::FFXIVARR_PACKET_RAW& packet, uint32_t tmpId );
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2017-08-08 13:53:47 +02:00
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2021-11-27 00:53:57 +01:00
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void debugLogin( Network::Packets::FFXIVARR_PACKET_RAW &packet, uint32_t tmpId );
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2017-08-08 13:53:47 +02:00
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void debugLogin2( Network::Packets::FFXIVARR_PACKET_RAW & packet, uint32_t tmpId );
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2017-08-08 13:53:47 +02:00
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2019-06-07 18:12:35 +10:00
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void handlePackets( const Network::Packets::FFXIVARR_PACKET_HEADER& ipcHeader,
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const std::vector< Network::Packets::FFXIVARR_PACKET_RAW >& packetData );
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2018-07-03 00:01:26 +02:00
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2019-06-07 18:12:35 +10:00
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void handleGamePacket( Network::Packets::FFXIVARR_PACKET_RAW& pPacket );
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2017-08-08 13:53:47 +02:00
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2019-06-07 18:12:35 +10:00
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void handlePacket( Network::Packets::FFXIVPacketBasePtr pPacket );
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2018-08-29 21:40:59 +02:00
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2019-06-07 18:12:35 +10:00
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void sendPackets( Network::Packets::PacketContainer* pPacket );
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2018-08-29 21:40:59 +02:00
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2019-06-07 18:12:35 +10:00
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void sendPacket( Network::Packets::LobbyPacketContainer& pLpc );
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2017-08-08 13:53:47 +02:00
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2019-06-07 18:12:35 +10:00
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void sendSinglePacket( Network::Packets::FFXIVPacketBasePtr pPacket );
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2017-08-08 13:53:47 +02:00
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2018-08-29 21:40:59 +02:00
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2018-10-28 21:53:21 +01:00
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};
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2017-08-08 13:53:47 +02:00
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}
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2017-12-18 12:36:52 +01:00
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#endif
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