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sapphire/src/servers/Server_Common/Network/PacketDef/Ipcs.h

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#ifndef _CORE_NETWORK_PACKETS_IPCS_H
#define _CORE_NETWORK_PACKETS_IPCS_H
#include<stdint.h>
namespace Core {
namespace Network {
namespace Packets {
////////////////////////////////////////////////////////////////////////////////
/// Lobby Connection IPC Codes
/**
* Server IPC Lobby Type Codes.
*/
enum ServerLobbyIpcType : uint16_t
{
LobbyError = 0x0002,
LobbyServiceAccountList = 0x000C,
LobbyCharList = 0x000D,
LobbyCharCreate = 0x000E,
LobbyEnterWorld = 0x000F,
LobbyServerList = 0x0015,
LobbyRetainerList = 0x0017,
};
/**
* Client IPC Lobby Type Codes.
*/
enum ClientLobbyIpcType : uint16_t
{
ReqCharList = 0x0003,
ReqEnterWorld = 0x0004,
ReqServiceAccountList = 0x0005,
ReqCharDelete = 0x000A,
ReqCharCreate = 0x000B,
};
////////////////////////////////////////////////////////////////////////////////
/// Zone Connection IPC Codes
/**
* Server IPC Zone Type Codes.
*/
enum ServerZoneIpcType : uint16_t
{
Ping = 0x0065,
Init = 0x0066,
Chat = 0x0067,
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ChatBanned = 0x006B,
Logout = 0x0077,
CFNotify = 0x0078,
CFMemberStatus = 0x0079,
CFDutyInfo = 0x007A,
CFPlayerInNeed = 0x007F,
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Playtime = 0x00B7, // updated 4.1
SocialRequestError = 0x00AD,
SocialRequestResponse = 0x00BB, // updated 4.1
CFRegistered = 0x00B8, // updated 4.1
SocialList = 0x00BE, // updated 4.1
UpdateSearchInfo = 0x10BB,
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InitSearchInfo = 0x00C1, // updated 4.1
ServerNotice = 0x00C6, // updated 4.1
SetOnlineStatus = 0x00C7, // test update
BlackList = 0x00D4, // updated 4.1
LogMessage = 0x00D0,
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LinkshellList = 0x00DC, // updated 4.1
StatusEffectList = 0x00FA, // updated 4.1
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Effect = 0x00FB, // updated 4.1
GCAffiliation = 0x00FC,
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ActorSetPos = 0x0120, // updated 4.1
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ActorCast = 0x0123, // updated 4.1
PlayerSpawn = 0x011C, // updated 4.1
NpcSpawn = 0x011D, // updated 4.1
ActorMove = 0x011E, // updated 4.1
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HateList = 0x0126, // updated 4.1
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UpdateClassInfo = 0x012A, // updated 4.1
InitUI = 0x012B, // updated 4.1
ActorOwner = 0x012D, // updated 4.1
PlayerStats = 0x0138, // updated 4.1
PlayerStateFlags = 0x013A, // updated 4.1
PlayerClassInfo = 0x013B, // updated 4.1
ModelEquip = 0x013C, // updated 4.1
ItemInfo = 0x014C, // updated 4.1
ContainerInfo = 0x014D, // updated 4.1
InventoryTransactionFinish = 0x014E, // updated 4.1
InventoryTransaction = 0x014F, // updated 4.1
CurrencyCrystalInfo = 0x0150, // updated 4.1
InventoryActionAck = 0x1139,
UpdateInventorySlot = 0x0153, // updated 4.1
AddStatusEffect = 0x0141,
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ActorControl142 = 0x0142, // updated 4.1
ActorControl143 = 0x0143, // updated 4.1
ActorControl144 = 0x0144, // updated 4.1
UpdateHpMpTp = 0x0145, // updated 4.1
EventPlay = 0x0160, // updated 4.1
EventStart = 0x0169, // updated 4.1
EventFinish = 0x016A, // updated 4.1
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EventLinkshell = 0x1169,
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QuestActiveList = 0x017D, // updated 4.1
QuestUpdate = 0x017E, // updated 4.1
QuestCompleteList = 0x017F, // updated 4.1
QuestFinish = 0x0180, // updated 4.1
QuestMessage = 0x0179,
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QuestTracker = 0x018D, // updated 4.1
ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111
ActorFreeSpawn = 0x0191, // unchanged for sb
InitZone = 0x019A, // unchanged for sb
WeatherChange = 0x01AF, // updated for sb
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PlayerTitleList = 0x01BD, // updated for 4.1
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Discovery = 0x01BE, // updated for 4.1
EorzeaTimeOffset = 0x01C0, // updated 4.1
EquipDisplayFlags = 0x01CC, // updated 4.1
CFAvailableContents = 0x01CF,
PrepareZoning = 0x0248, // updated 4.1
// Unknown IPC types that still need to be sent
// TODO: figure all these out properly
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IPCTYPE_UNK_320 = 0x0207, // updated 4.1
IPCTYPE_UNK_322 = 0x0209, // updated 4.1
};
// TODO: Include structures for the individual packet segment types
/**
* Client IPC Zone Type Codes.
*/
enum ClientZoneIpcType : uint16_t
{
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PingHandler = 0x0065, // updated for sb
InitHandler = 0x0066, // updated 4.1
ChatHandler = 0x00AD, // updated 4.1
FinishLoadingHandler = 0x0069, // updated 4.1
CFCommenceHandler = 0x006F,
CFRegisterDuty = 0x0071,
CFRegisterRoulette = 0x0072,
PlayTimeHandler = 0x0073, // updated 4.1
LogoutHandler = 0x0074, // updated 4.1
CFDutyInfoHandler = 0x0078, // updated 4.1 ??
SocialReqSendHandler = 0x00AE, // updated 4.1
SocialListHandler = 0x00B3, // updated 4.1
SetSearchInfoHandler = 0x00B5, // updated 4.1
ReqSearchInfoHandler = 0x00B6, // updated 4.1
BlackListHandler = 0x00C0, // updated 4.1
LinkshellListHandler = 0x00C8, // updated 4.1
FcInfoReqHandler = 0x0109, // updated 4.1
ZoneLineHandler = 0x0110, // updated 4.1
ActionHandler = 0x0111, // updated 4.1
DiscoveryHandler = 0x0112, // updated 4.1
SkillHandler = 0x0114, // updated 4.1
GMCommand1 = 0x0115, // updated 4.1 ??
GMCommand2 = 0x0116, // updated 4.1 ??
UpdatePositionHandler = 0x0118, // updated 4.1
InventoryModifyHandler = 0x011F, // updated 4.1
TalkEventHandler = 0x0128, // updated 4.1
EmoteEventHandler = 0x0129, // updated 4.1
WithinRangeEventHandler = 0x012A, // updated 4.1
OutOfRangeEventHandler = 0x012B, // updated 4.1
EnterTeriEventHandler = 0x012C, // updated 4.1
ReturnEventHandler = 0x0131, // updated 4.1
TradeReturnEventHandler = 0x0132, // updated 4.1
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LinkshellEventHandler = 0x0144, // updated 4.1 ??
LinkshellEventHandler1 = 0x0145, // updated 4.1 ??
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ReqEquipDisplayFlagsChange = 0x014C, // updated 4.1 ??
};
////////////////////////////////////////////////////////////////////////////////
/// Chat Connection IPC Codes
/**
* Server IPC Chat Type Codes.
*/
enum ServerChatIpcType : uint16_t
{
Tell = 0x0064, // updated for sb
TellErrNotFound = 0x0066,
};
/**
* Client IPC Chat Type Codes.
*/
enum ClientChatIpcType : uint16_t
{
TellReq = 0x0064,
};
} /* Packets */
} /* Network */
} /* Core */
#endif /*_CORE_NETWORK_PACKETS_IPCS_H*/