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sapphire/src/servers/Scripts/common/HouFurOrchestrion.cpp

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2018-03-07 08:14:42 +01:00
#include <Script/NativeScriptApi.h>
#include "../ScriptObject.h"
#include <Actor/Player.h>
class HouFurOrchestrion : public EventScript
{
public:
HouFurOrchestrion() : EventScript( 721226 )
{}
void Scene00000( Entity::Player& player )
{
player.eventPlay( getId(), 0, 0x2000, 0, 1 );
}
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
{
Scene00000( player );
}
};