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sapphire/src/servers/Scripts/opening/OpeningGridania.cpp

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#include <Script/NativeScriptApi.h>
#include <Actor/Player.h>
#include <ScriptObject.h>
class OpeningGridania : public EventScript
{
private:
static constexpr auto ERANGE_HOWTO_ANN_AND_QUEST = 2117539;
static constexpr auto ERANGE_HOWTO_QUEST_REWARD = 2366417;
static constexpr auto ERANGE_SEQ_1_CLOSED_1 = 2351918;
static constexpr auto POS_SEQ_1_CLOSED_RETURN_1 = 2351921;
static constexpr auto ERANGE_SEQ_1_CLOSED_2 = 2351919;
static constexpr auto POS_SEQ_1_CLOSED_RETURN_2 = 2351921;
static constexpr auto ERANGE_ALWAYS_CLOSED_1 = 2280846;
static constexpr auto POS_ALWAYS_CLOSED_RETURN_1 = 2320804;
static constexpr auto ENPC_ALWAYS_CLOSED_1 = 2367988;
static constexpr auto ERANGE_ALWAYS_CLOSED_3 = 2280851;
static constexpr auto POS_ALWAYS_CLOSED_RETURN_3 = 2320811;
static constexpr auto ENPC_ALWAYS_CLOSED_3 = 2563491;
static constexpr auto BGM_MUSIC_ZONE_FST_TWN = 1003;
static constexpr auto NCUT_FST_1 = 3;
static constexpr auto NCUT_FST_2 = 53;
static constexpr auto NCUT_FST_3 = 226;
static constexpr auto ENPC_QUEST_OFFER = 1985150;
static constexpr auto NCUT_LIGHT_ALL = 2;
static constexpr auto NCUT_LIGHT_FST_1 = 147;
static constexpr auto NCUT_LIGHT_FST_2 = 146;
void Scene00000( Entity::Player& player )
{
auto callback = [ this ]( Entity::Player& player, const Event::SceneResult& result )
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{
player.setOpeningSequence( 1 );
Scene00001( player );
};
player.playScene( getId( ), 0, NO_DEFAULT_CAMERA | INVIS_ENPC |
CONDITION_CUTSCENE | HIDE_UI |
HIDE_HOTBAR | SILENT_ENTER_TERRI_ENV, 0, 1, callback );
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}
void Scene00001( Entity::Player& player )
{
player.playScene( getId( ), 1, NO_DEFAULT_CAMERA | HIDE_HOTBAR, 1, 0x32 );
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}
void Scene00020( Entity::Player& player )
{
player.playScene( getId( ), 20, NO_DEFAULT_CAMERA | HIDE_HOTBAR, 0, 1 );
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}
void Scene00030( Entity::Player& player )
{
player.playScene( getId( ), 30, NO_DEFAULT_CAMERA | HIDE_HOTBAR, 0, 0 );
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}
void Scene00040( Entity::Player& player )
{
auto callback = [ this ]( Entity::Player& player, const Event::SceneResult& result )
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{
if( player.getOpeningSequence() == 2 )
{
// update the instance boundaries
Scene00030( player );
}
};
player.playScene( getId( ), 40, 1, 2, 1, callback );
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}
public:
OpeningGridania() : EventScript( 1245186 )
{}
void onEnterTerritory( Entity::Player &player, uint32_t eventId, uint16_t param1, uint16_t param2 ) override
{
if( player.getOpeningSequence() == 0 )
{
Scene00000( player );
}
else
{
Scene00040( player );
}
}
void onWithinRange( Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) override
{
if( param1 == ERANGE_SEQ_1_CLOSED_1 || param1 == ERANGE_SEQ_1_CLOSED_2 )
{
Scene00020( player );
}
}
};