2018-03-01 16:31:58 +01:00
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#include <Script/NativeScriptApi.h>
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2018-01-28 11:16:34 +01:00
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#include "../ScriptObject.h"
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2018-03-01 16:31:58 +01:00
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#include <Actor/Player.h>
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2017-12-13 22:19:00 +11:00
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2017-12-27 18:47:51 +11:00
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class HouFurOrchestrion : public EventScript
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2017-12-13 22:19:00 +11:00
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{
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public:
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2018-01-19 20:17:49 +11:00
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HouFurOrchestrion() : EventScript( 721226 )
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2017-12-13 22:19:00 +11:00
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{}
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void Scene00000( Entity::Player& player )
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{
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player.eventPlay( getId(), 0, 0x2000, 0, 1 );
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}
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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Scene00000( player );
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}
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2017-12-27 18:47:51 +11:00
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};
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