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42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
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#include <ScriptObject.h>
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#include <Territory/QuestBattle.h>
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using namespace Sapphire;
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class ProofofMight : public Sapphire::ScriptAPI::QuestBattleScript
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{
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private:
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static constexpr auto INIT_POP_01 = 3818846;
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static constexpr auto CUT_SCENE_01 = 28;
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static constexpr auto CUT_SCENE_02 = 16;
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static constexpr auto DEF_ACTION_LNC_PBAE = 1316;
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static constexpr auto DEF_ACTION_CALL_ZOMBIE_ITEM = 1317;
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static constexpr auto INIT_POP_LNC_01 = 4312452;
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static constexpr auto INIT_POP_LNC_02 = 4312453;
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static constexpr auto INIT_POP_THM_01 = 4312454;
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static constexpr auto INIT_POP_DAMAGE_RANGE = 4312455;
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static constexpr auto STATUS_CUSTOM_DAMAGE_RANGE_DEBUFF = 695;
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public:
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ProofofMight() : Sapphire::ScriptAPI::QuestBattleScript( 10 )
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{ }
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void onInit( QuestBattle& instance ) override
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{
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}
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void onUpdate( QuestBattle& instance, uint32_t currTime ) override
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{
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}
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void onEnterTerritory( QuestBattle& instance, Entity::Player& player, uint32_t eventId, uint16_t param1,
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uint16_t param2 ) override
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{
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}
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};
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EXPOSE_SCRIPT( ProofofMight );
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