diff --git a/src/servers/Server_Common/Network/PacketDef/Ipcs.h b/src/servers/Server_Common/Network/PacketDef/Ipcs.h index 265a17b9..587bb96d 100644 --- a/src/servers/Server_Common/Network/PacketDef/Ipcs.h +++ b/src/servers/Server_Common/Network/PacketDef/Ipcs.h @@ -136,7 +136,8 @@ namespace Packets { IPCTYPE_UNK_320 = 0x0207, // updated 4.1 IPCTYPE_UNK_322 = 0x0209, // updated 4.1 - ActorGauge = 0x249 + ActorGauge = 0x0249, + PerformNote = 0x0252, }; diff --git a/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp b/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp index 16e03a02..4aaea8d7 100644 --- a/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp +++ b/src/servers/Server_Zone/Network/Handlers/PacketHandlers.cpp @@ -604,7 +604,7 @@ void Core::Network::GameConnection::performNoteHandler( const Packets::GamePacke { GamePacketNew< FFXIVIpcPerformNote, ServerZoneIpcType > performPacket( pPlayer->getId() ); - uint8_t inVal = inPacket.getValAt< uint8_t >( 20 ); + uint8_t inVal = inPacket.getValAt< uint8_t >( 0x20 ); memcpy( &performPacket.data().data[0], &inVal, 32 ); pPlayer->sendToInRangeSet( performPacket );