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fixed up comments

This commit is contained in:
Toofy 2023-02-10 15:15:49 +00:00
parent 6cc41758f4
commit 0157b1b7f8

View file

@ -24,9 +24,9 @@ private:
// Basic quest information // Basic quest information
// Quest vars / flags used // Quest vars / flags used
// BitFlag8 - removes the wait destination // BitFlag8 - removes the wait destination
// UI8AL - I think this is everything completed? // UI8AL - is everything completed?
// UI8BH - gives 1 dried fish // UI8BH - #dried fish
// UI8BL - gives vulture meat // UI8BL - #vulture meat
/// Countable Num: 1 Seq: 1 Event: 1 Listener: 1001709 /// Countable Num: 1 Seq: 1 Event: 1 Listener: 1001709
/// Countable Num: 1 Seq: 2 Event: 1 Listener: 2001468 /// Countable Num: 1 Seq: 2 Event: 1 Listener: 2001468
@ -128,12 +128,11 @@ public:
void onEventItem( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override void onEventItem( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override
{ {
switch( actorId ) if( actorId == fishDestinationEObject )
{ {
case fishDestinationEObject: eventMgr().sendEventNotice( player, getId(), 1 );
eventMgr().sendEventNotice( player, getId(), 1 ); quest.setUI8BH( 0 );
quest.setUI8BH( 0 ); quest.setSeq( Seq3 );
quest.setSeq( Seq3 );
} }
} }
@ -154,7 +153,6 @@ public:
void onPlayerDeath( World::Quest& quest, Sapphire::Entity::Player& player ) override void onPlayerDeath( World::Quest& quest, Sapphire::Entity::Player& player ) override
{ {
//doesn't trigger
if( quest.getSeq() == Seq3 ) if( quest.getSeq() == Seq3 )
{ {
auto instance = teriMgr().getTerritoryByGuId( player.getTerritoryId() ); auto instance = teriMgr().getTerritoryByGuId( player.getTerritoryId() );
@ -218,7 +216,7 @@ private:
////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////
// does nothing? // does nothing
void Scene00003( World::Quest& quest, Entity::Player& player ) void Scene00003( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &ClsThm050::Scene00003Return ) ); eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &ClsThm050::Scene00003Return ) );
@ -230,7 +228,7 @@ private:
////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////
// does nothing? // does nothing
void Scene00004( World::Quest& quest, Entity::Player& player ) void Scene00004( World::Quest& quest, Entity::Player& player )
{ {
eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &ClsThm050::Scene00004Return ) ); eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &ClsThm050::Scene00004Return ) );