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Maru 2017-12-25 05:26:36 -02:00
parent 5c793993d3
commit 01ca2fa544
8 changed files with 11 additions and 84 deletions

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@ -51,6 +51,7 @@ extern Core::ServerZone g_serverZone;
extern Core::ZoneMgr g_zoneMgr;
extern Core::Data::ExdData g_exdData;
extern Core::Scripting::ScriptManager g_scriptMgr;
extern Core::Social::SocialMgr< Core::Social::FriendList > g_friendListMgr;
using namespace Core::Common;
using namespace Core::Network::Packets;

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@ -7,7 +7,6 @@
#include <Server_Common/Common.h>
#include <Server_Common/Network/PacketDef/Zone/ServerZoneDef.h>
#include <Server_Zone/Social/FriendList.h>
#include <Server_Zone/Social/Manager/FriendListMgr.h>
#include <Server_Common/Common.h>
#include "Actor.h"

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@ -36,7 +36,7 @@
#include "Event/EventHelper.h"
#include "Action/Action.h"
#include "Action/ActionTeleport.h"
#include "Social/Manager/FriendListMgr.h"
#include "Social/Manager/SocialMgr.h"
extern Core::Logger g_log;
@ -44,7 +44,7 @@ extern Core::ServerZone g_serverZone;
extern Core::ZoneMgr g_zoneMgr;
extern Core::Data::ExdData g_exdData;
extern Core::DebugCommandHandler g_gameCommandMgr;
extern Core::Social::SocialMgr<Core::Common::SocialListType> g_socialMgr;
extern Core::Social::SocialMgr< Core::Social::FriendList > g_friendListMgr;
using namespace Core::Common;
using namespace Core::Network::Packets;

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@ -28,6 +28,8 @@
#include "Script/ScriptManager.h"
#include "Linkshell/LinkshellMgr.h"
#include "Social/Manager/SocialMgr.h"
#include "Forwards.h"
#include <boost/foreach.hpp>
#include <boost/make_shared.hpp>
@ -41,7 +43,7 @@ Core::Data::ExdData g_exdData;
Core::ZoneMgr g_zoneMgr;
Core::LinkshellMgr g_linkshellMgr;
Core::Db::DbWorkerPool< Core::Db::CharaDbConnection > g_charaDb;
Core::Social::SocialMgr< Core::Social:: > g_friendListMgr;
Core::Social::SocialMgr< Core::Social::FriendList > g_friendListMgr;
Core::ServerZone::ServerZone( const std::string& configPath )
: m_configPath( configPath ),

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@ -1,34 +0,0 @@
#include <random>
#include <boost/make_shared.hpp>
#include <src/servers/Server_Common/Logging/Logger.h>
#include "../Group.h"
#include "../FriendList.h"
#include "FriendListMgr.h"
extern Core::Logger g_log;
Core::Social::FriendListMgr::FriendListMgr()
{
}
bool Core::Social::FriendListMgr::init()
{
return true;
}
uint64_t Core::Social::FriendListMgr::fetchPlayerFriendsList( uint32_t playerId )
{
uint64_t newGroupId = generateGroupId();
auto pFriendList = boost::make_shared< FriendList >( newGroupId, playerId );
m_groups.emplace( newGroupId, pFriendList );
g_log.debug( std::to_string( m_groups.size() ) );
return newGroupId;
}

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@ -1,41 +0,0 @@
#ifndef _FRIENDLISTMGR_H
#define _FRIENDLISTMGR_H
#include <map>
#include <cstdint>
#include <boost/enable_shared_from_this.hpp>
#include <Server_Zone/Forwards.h>
#include <Server_Zone/Social/Group.h>
#include <Server_Zone/Social/FriendList.h>
#include <Server_Zone/Social/Manager/SocialMgr.h>
#include <Server_Zone/Forwards.h>
namespace Core {
namespace Social {
class FriendListMgr
{
public:
FriendListMgr();
bool init();
uint64_t fetchPlayerFriendsList( uint32_t playerId );
/*
FriendListPtr findGroupByInviteIdForPlayer( uint64_t playerId ) const;
FriendListPtr findGroupById( uint64_t groupId ) const;
*/
//std::map< uint64_t, FriendListPtr > m_groups;
private:
// todo: can we handle this m_groups grouptype better..?
//GroupType m_type{ GroupType::FriendList };
};
};
}
#endif /* ! _FRIENDLISTMGR_H */

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@ -3,12 +3,12 @@
template< class T >
Core::Social::SocialMgr::SocialMgr()
Core::Social::SocialMgr< T >::SocialMgr()
{
}
template< class T >
Core::Social::SocialMgr::~SocialMgr()
Core::Social::SocialMgr< T >::~SocialMgr()
{
}

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@ -1,5 +1,5 @@
#ifndef _GROUPMGR_H
#define _GROUPMGR_H
#ifndef _SOCIALMGR_H
#define _SOCIALMGR_H
#include <map>
#include <cstdint>
@ -68,4 +68,4 @@ private:
}
}
#endif /* ! _GROUPMGR_H */
#endif /* ! _SOCIALMGR_H */