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@ -278,7 +278,7 @@ void Core::Network::GameConnection::gm1Handler( const Packets::GamePacket& inPac
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{
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targetPlayer->setPosition( targetPlayer->getPos() );
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targetPlayer->performZoning( param1, targetPlayer->getPos(), 0 );
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pPlayer->sendNotice( targetPlayer->getName() + " was warped to Zone " + std::to_string(param1) );
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pPlayer->sendNotice( targetPlayer->getName() + " was warped to Zone " + std::to_string( param1 ) );
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}
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break;
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}
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